aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/DispenserTile.h
diff options
context:
space:
mode:
authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/DispenserTile.h
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.World/DispenserTile.h')
-rw-r--r--Minecraft.World/DispenserTile.h58
1 files changed, 58 insertions, 0 deletions
diff --git a/Minecraft.World/DispenserTile.h b/Minecraft.World/DispenserTile.h
new file mode 100644
index 00000000..5bc892aa
--- /dev/null
+++ b/Minecraft.World/DispenserTile.h
@@ -0,0 +1,58 @@
+#pragma once
+#include "EntityTile.h"
+
+class Player;
+class Mob;
+class ChunkRebuildData;
+class DispenserTile : public EntityTile
+{
+ friend class Tile;
+ friend class ChunkRebuildData;
+
+private:
+ static const int DISPENSE_ITEM = 0;
+ static const int REMOVE_ITEM = 1;
+ static const int LEAVE_ITEM = 2;
+
+public:
+ static const int FACING_MASK = 0x7;
+
+protected:
+ Random *random;
+
+ Icon *iconTop;
+ Icon *iconFront;
+ Icon *iconFrontVertical;
+
+protected:
+ DispenserTile(int id);
+
+public:
+ virtual int getTickDelay();
+ virtual int getResource(int data, Random *random, int playerBonusLevel);
+ virtual void onPlace(Level *level, int x, int y, int z);
+
+private:
+ void recalcLockDir(Level *level, int x, int y, int z);
+
+public:
+ virtual Icon *getTexture(int face, int data);
+ //@Override
+ void registerIcons(IconRegister *iconRegister);
+ virtual bool TestUse();
+ virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
+
+private:
+ void fireArrow(Level *level, int x, int y, int z, Random *random);
+
+public:
+ virtual void neighborChanged(Level *level, int x, int y, int z, int type);
+ virtual void tick(Level *level, int x, int y, int z, Random *random);
+ virtual shared_ptr<TileEntity> newTileEntity(Level *level);
+ virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by);
+ virtual void onRemove(Level *level, int x, int y, int z, int id, int data);
+
+private:
+ static void throwItem(Level *level, shared_ptr<ItemInstance> item, Random *random, int accuracy, int xd, int zd, double xp, double yp, double zp);
+ static int dispenseItem(shared_ptr<DispenserTileEntity> trap, Level *level, shared_ptr<ItemInstance> item, Random *random, int x, int y, int z, int xd, int zd, double xp, double yp, double zp);
+}; \ No newline at end of file