diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/DirectoryLevelStorageSource.cpp | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.World/DirectoryLevelStorageSource.cpp')
| -rw-r--r-- | Minecraft.World/DirectoryLevelStorageSource.cpp | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/Minecraft.World/DirectoryLevelStorageSource.cpp b/Minecraft.World/DirectoryLevelStorageSource.cpp new file mode 100644 index 00000000..b4beb8b5 --- /dev/null +++ b/Minecraft.World/DirectoryLevelStorageSource.cpp @@ -0,0 +1,139 @@ +#include "stdafx.h" +#include "File.h" +#include "LevelData.h" +#include "LevelSummary.h" +#include "com.mojang.nbt.h" +#include "DirectoryLevelStorage.h" +#include "DirectoryLevelStorageSource.h" + +#include "ConsoleSaveFileIO.h" +#include "ConsoleSaveFileOriginal.h" + +class LevelStorage; + +DirectoryLevelStorageSource::DirectoryLevelStorageSource(const File dir) : baseDir( dir ) +{ + //if (!dir.exists()) dir.mkdirs(); // 4J Removed + //this->baseDir = dir; +} + +wstring DirectoryLevelStorageSource::getName() +{ + return L"Old Format"; +} + +vector<LevelSummary *> *DirectoryLevelStorageSource::getLevelList() +{ + // 4J Stu - We don't use directory list with the Xbox save locations + vector<LevelSummary *> *levels = new vector<LevelSummary *>; +#if 0 + for (int i = 0; i < 5; i++) + { + wstring levelId = wstring(L"World").append( _toString( (i+1) ) ); + + LevelData *levelData = getDataTagFor(saveFile, levelId); + if (levelData != NULL) + { + levels->push_back(new LevelSummary(levelId, L"", levelData->getLastPlayed(), levelData->getSizeOnDisk(), levelData.getGameType(), false, levelData->isHardcore())); + } + } +#endif + return levels; +} + +void DirectoryLevelStorageSource::clearAll() +{ +} + +LevelData *DirectoryLevelStorageSource::getDataTagFor(ConsoleSaveFile *saveFile, const wstring& levelId) +{ + //File dataFile(dir, L"level.dat"); + ConsoleSavePath dataFile = ConsoleSavePath( wstring( L"level.dat" ) ); + if ( saveFile->doesFileExist( dataFile ) ) + { + ConsoleSaveFileInputStream fis = ConsoleSaveFileInputStream(saveFile, dataFile); + CompoundTag *root = NbtIo::readCompressed(&fis); + CompoundTag *tag = root->getCompound(L"Data"); + LevelData *ret = new LevelData(tag); + delete root; + return ret; + } + + return NULL; +} + +void DirectoryLevelStorageSource::renameLevel(const wstring& levelId, const wstring& newLevelName) +{ + ConsoleSaveFileOriginal tempSave(levelId); + + //File dataFile = File(dir, L"level.dat"); + ConsoleSavePath dataFile = ConsoleSavePath( wstring( L"level.dat" ) ); + if ( tempSave.doesFileExist( dataFile ) ) + { + ConsoleSaveFileInputStream fis = ConsoleSaveFileInputStream(&tempSave, dataFile); + CompoundTag *root = NbtIo::readCompressed(&fis); + CompoundTag *tag = root->getCompound(L"Data"); + tag->putString(L"LevelName", newLevelName); + + ConsoleSaveFileOutputStream fos = ConsoleSaveFileOutputStream(&tempSave, dataFile); + NbtIo::writeCompressed(root, &fos); + } +} + +bool DirectoryLevelStorageSource::isNewLevelIdAcceptable(const wstring& levelId) +{ + // 4J Jev, removed try/catch. + + File levelFolder = File(baseDir, levelId); + if (levelFolder.exists()) + { + return false; + } + + levelFolder.mkdir(); + + return true; +} + +void DirectoryLevelStorageSource::deleteLevel(const wstring& levelId) +{ + File dir = File(baseDir, levelId); + if (!dir.exists()) return; + + deleteRecursive(dir.listFiles()); + dir._delete(); +} + +void DirectoryLevelStorageSource::deleteRecursive(vector<File *> *files) +{ + AUTO_VAR(itEnd, files->end()); + for (AUTO_VAR(it, files->begin()); it != itEnd; it++) + { + File *file = *it; + if (file->isDirectory()) + { + deleteRecursive(file->listFiles()); + } + file->_delete(); + } +} + +shared_ptr<LevelStorage> DirectoryLevelStorageSource::selectLevel(ConsoleSaveFile *saveFile, const wstring& levelId, bool createPlayerDir) +{ + return shared_ptr<LevelStorage> (new DirectoryLevelStorage(saveFile, baseDir, levelId, createPlayerDir)); +} + +bool DirectoryLevelStorageSource::isConvertible(ConsoleSaveFile *saveFile, const wstring& levelId) +{ + return false; +} + +bool DirectoryLevelStorageSource::requiresConversion(ConsoleSaveFile *saveFile, const wstring& levelId) +{ + return false; +} + +bool DirectoryLevelStorageSource::convertLevel(ConsoleSaveFile *saveFile, const wstring& levelId, ProgressListener *progress) +{ + return false; +} |
