diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/DirectoryLevelStorage.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/DirectoryLevelStorage.cpp')
| -rw-r--r-- | Minecraft.World/DirectoryLevelStorage.cpp | 35 |
1 files changed, 16 insertions, 19 deletions
diff --git a/Minecraft.World/DirectoryLevelStorage.cpp b/Minecraft.World/DirectoryLevelStorage.cpp index 27514c9b..ba9bec6a 100644 --- a/Minecraft.World/DirectoryLevelStorage.cpp +++ b/Minecraft.World/DirectoryLevelStorage.cpp @@ -328,7 +328,7 @@ LevelData *DirectoryLevelStorage::prepareLevel() } m_bHasLoadedMapDataMappings = true; - } + } // 4J Jev, removed try/catch @@ -344,7 +344,7 @@ LevelData *DirectoryLevelStorage::prepareLevel() return ret; } - return NULL; + return NULL; } void DirectoryLevelStorage::saveLevelData(LevelData *levelData, vector<shared_ptr<Player> > *players) @@ -428,18 +428,15 @@ void DirectoryLevelStorage::save(shared_ptr<Player> player) } } - // 4J Changed return val to bool to check if new player or loaded player -bool DirectoryLevelStorage::load(shared_ptr<Player> player) +// 4J Changed return val to bool to check if new player or loaded player +CompoundTag *DirectoryLevelStorage::load(shared_ptr<Player> player) { - bool newPlayer = true; CompoundTag *tag = loadPlayerDataTag( player->getXuid() ); if (tag != NULL) { - newPlayer = false; player->load(tag); - delete tag; } - return newPlayer; + return tag; } CompoundTag *DirectoryLevelStorage::loadPlayerDataTag(PlayerUID xuid) @@ -506,20 +503,20 @@ void DirectoryLevelStorage::clearOldPlayerFiles() sort(playerFiles->begin(), playerFiles->end(), FileEntry::newestFirst ); for(unsigned int i = MAX_PLAYER_DATA_SAVES; i < playerFiles->size(); ++i ) - { + { FileEntry *file = playerFiles->at(i); wstring xuidStr = replaceAll( replaceAll(file->data.filename,playerDir.getName(),L""),L".dat",L""); #if defined(__PS3__) || defined(__ORBIS__) || defined(_DURANGO) - PlayerUID xuid(xuidStr); + PlayerUID xuid(xuidStr); #else - PlayerUID xuid = _fromString<PlayerUID>(xuidStr); + PlayerUID xuid = _fromString<PlayerUID>(xuidStr); #endif - deleteMapFilesForPlayer(xuid); - m_saveFile->deleteFile( playerFiles->at(i) ); - } + deleteMapFilesForPlayer(xuid); + m_saveFile->deleteFile( playerFiles->at(i) ); + } } - delete playerFiles; + delete playerFiles; } } @@ -704,10 +701,10 @@ void DirectoryLevelStorage::saveMapIdLookup() ); #else m_saveFile->writeFile( fileEntry, - &m_saveableMapDataMappings, // data buffer - sizeof(MapDataMappings), // number of bytes to write - &NumberOfBytesWritten // number of bytes written - ); + &m_saveableMapDataMappings, // data buffer + sizeof(MapDataMappings), // number of bytes to write + &NumberOfBytesWritten // number of bytes written + ); assert( NumberOfBytesWritten == sizeof(MapDataMappings) ); #endif } |
