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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/Direction.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/Direction.h')
-rw-r--r--Minecraft.World/Direction.h31
1 files changed, 18 insertions, 13 deletions
diff --git a/Minecraft.World/Direction.h b/Minecraft.World/Direction.h
index aadd2bbb..61c6ef58 100644
--- a/Minecraft.World/Direction.h
+++ b/Minecraft.World/Direction.h
@@ -4,29 +4,34 @@ class Direction
{
public:
static const int UNDEFINED = -1;
- static const int SOUTH = 0;
- static const int WEST = 1;
- static const int NORTH = 2;
- static const int EAST = 3;
+ static const int SOUTH = 0;
+ static const int WEST = 1;
+ static const int NORTH = 2;
+ static const int EAST = 3;
static const int STEP_X[];
static const int STEP_Z[];
- // for [direction] it gives [tile-face]
- static int DIRECTION_FACING[];
+ static const wstring NAMES[];;
- // for [facing] it gives [direction]
+ // for [direction] it gives [tile-face]
+ static int DIRECTION_FACING[];
+
+ // for [facing] it gives [direction]
static int FACING_DIRECTION[];
- // for [direction] it gives [opposite direction]
- static int DIRECTION_OPPOSITE[];
+ // for [direction] it gives [opposite direction]
+ static int DIRECTION_OPPOSITE[];
- // for [direction] it gives [90 degrees clockwise direction]
+ // for [direction] it gives [90 degrees clockwise direction]
static int DIRECTION_CLOCKWISE[];
- // for [direction] it gives [90 degrees counter-clockwise direction]
+ // for [direction] it gives [90 degrees counter-clockwise direction]
static int DIRECTION_COUNTER_CLOCKWISE[];
- // for [direction][world-facing] it gives [tile-facing]
- static int RELATIVE_DIRECTION_FACING[4][6];
+ // for [direction][world-facing] it gives [tile-facing]
+ static int RELATIVE_DIRECTION_FACING[4][6];
+
+ static int getDirection(double xd, double zd);
+ static int getDirection(int x0, int z0, int x1, int z1);
}; \ No newline at end of file