aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/DiodeTile.cpp
diff options
context:
space:
mode:
authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/DiodeTile.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/DiodeTile.cpp')
-rw-r--r--Minecraft.World/DiodeTile.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/DiodeTile.cpp b/Minecraft.World/DiodeTile.cpp
index c28778d3..748e1a1d 100644
--- a/Minecraft.World/DiodeTile.cpp
+++ b/Minecraft.World/DiodeTile.cpp
@@ -163,7 +163,7 @@ bool DiodeTile::getSourceSignal(Level *level, int x, int y, int z, int data)
case Direction::EAST:
return level->getSignal(x + 1, y, z, Facing::EAST) || (level->getTile(x + 1, y, z) == Tile::redStoneDust_Id && level->getData(x + 1, y, z) > 0);
case Direction::WEST:
- return level->getSignal(x - 1, y, z, Facing::WEST) || (level->getTile(x - 1, y, z) == Tile::redStoneDust_Id && level->getData(x - 1, y, z) > 0);
+ return level->getSignal(x - 1, y, z, Facing::WEST) || (level->getTile(x - 1, y, z) == Tile::redStoneDust_Id && level->getData(x - 1, y, z) > 0);
}
return false;
}
@@ -174,7 +174,7 @@ bool DiodeTile::TestUse()
return true;
}
-bool DiodeTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
+bool DiodeTile::use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
{
if( soundOnly) return false;
@@ -191,7 +191,7 @@ bool DiodeTile::isSignalSource()
return true;
}
-void DiodeTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by)
+void DiodeTile::setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr<Mob> by)
{
int dir = (((Mth::floor(by->yRot * 4 / (360) + 0.5)) & 3) + 2) % 4;
level->setData(x, y, z, dir);