diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/DiodeTile.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/DiodeTile.cpp')
| -rw-r--r-- | Minecraft.World/DiodeTile.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/DiodeTile.cpp b/Minecraft.World/DiodeTile.cpp index c28778d3..748e1a1d 100644 --- a/Minecraft.World/DiodeTile.cpp +++ b/Minecraft.World/DiodeTile.cpp @@ -163,7 +163,7 @@ bool DiodeTile::getSourceSignal(Level *level, int x, int y, int z, int data) case Direction::EAST: return level->getSignal(x + 1, y, z, Facing::EAST) || (level->getTile(x + 1, y, z) == Tile::redStoneDust_Id && level->getData(x + 1, y, z) > 0); case Direction::WEST: - return level->getSignal(x - 1, y, z, Facing::WEST) || (level->getTile(x - 1, y, z) == Tile::redStoneDust_Id && level->getData(x - 1, y, z) > 0); + return level->getSignal(x - 1, y, z, Facing::WEST) || (level->getTile(x - 1, y, z) == Tile::redStoneDust_Id && level->getData(x - 1, y, z) > 0); } return false; } @@ -174,7 +174,7 @@ bool DiodeTile::TestUse() return true; } -bool DiodeTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param +bool DiodeTile::use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param { if( soundOnly) return false; @@ -191,7 +191,7 @@ bool DiodeTile::isSignalSource() return true; } -void DiodeTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by) +void DiodeTile::setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr<Mob> by) { int dir = (((Mth::floor(by->yRot * 4 / (360) + 0.5)) & 3) + 2) % 4; level->setData(x, y, z, dir); |
