diff options
| author | qwasdrizzel <145519042+qwasdrizzel@users.noreply.github.com> | 2026-03-16 21:44:26 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-16 21:44:26 -0500 |
| commit | ce739f6045ec72127491286ea3f3f21e537c1b55 (patch) | |
| tree | f33bd42a47c1b4a7b2153a7fb77127ee3b407db9 /Minecraft.World/Dimension.cpp | |
| parent | 255a18fe8e9b57377975f82e2b227afe2a12eda0 (diff) | |
| parent | 5a59f5d146b43811dde6a5a0245ee9875d7b5cd1 (diff) | |
Merge branch 'smartcmd:main' into main
Diffstat (limited to 'Minecraft.World/Dimension.cpp')
| -rw-r--r-- | Minecraft.World/Dimension.cpp | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/Minecraft.World/Dimension.cpp b/Minecraft.World/Dimension.cpp index 697da010..b7a2ea7c 100644 --- a/Minecraft.World/Dimension.cpp +++ b/Minecraft.World/Dimension.cpp @@ -30,7 +30,7 @@ void Dimension::updateLightRamp() float ambientLight = 0.00f; for (int i = 0; i <= Level::MAX_BRIGHTNESS; i++) { - float v = (1 - i / (float) (Level::MAX_BRIGHTNESS)); + float v = (1 - i / static_cast<float>(Level::MAX_BRIGHTNESS)); brightnessRamp[i] = ((1 - v) / (v * 3 + 1)) * (1 - ambientLight) + ambientLight; } } @@ -45,13 +45,13 @@ void Dimension::init() } else #endif - if (level->getLevelData()->getGenerator() == LevelType::lvl_flat) + if (level->getLevelData()->getGenerator() == LevelType::lvl_flat) { FlatGeneratorInfo *generator = FlatGeneratorInfo::fromValue(level->getLevelData()->getGeneratorOptions()); biomeSource = new FixedBiomeSource(Biome::biomes[generator->getBiome()], 0.5f, 0.5f); delete generator; } - else + else { biomeSource = new BiomeSource(level); } @@ -70,7 +70,7 @@ Dimension::~Dimension() { delete[] brightnessRamp; - if(biomeSource != NULL) + if(biomeSource != nullptr) delete biomeSource; } @@ -84,11 +84,11 @@ ChunkSource *Dimension::createRandomLevelSource() const } else #endif - if (levelType == LevelType::lvl_flat) + if (levelType == LevelType::lvl_flat) { return new FlatLevelSource(level, level->getSeed(), level->getLevelData()->isGenerateMapFeatures()); - } - else + } + else { return new RandomLevelSource(level, level->getSeed(), level->getLevelData()->isGenerateMapFeatures()); } @@ -113,9 +113,9 @@ bool Dimension::isValidSpawn(int x, int z) const return true; } -float Dimension::getTimeOfDay(__int64 time, float a) const +float Dimension::getTimeOfDay(int64_t time, float a) const { - int dayStep = (int) (time % Level::TICKS_PER_DAY); + int dayStep = static_cast<int>(time % Level::TICKS_PER_DAY); float td = (dayStep + a) / Level::TICKS_PER_DAY - 0.25f; if (td < 0) td += 1; if (td > 1) td -= 1; @@ -125,9 +125,9 @@ float Dimension::getTimeOfDay(__int64 time, float a) const return td; } -int Dimension::getMoonPhase(__int64 time) const +int Dimension::getMoonPhase(int64_t time) const { - return ((int) (time / Level::TICKS_PER_DAY)) % 8; + return static_cast<int>(time / Level::TICKS_PER_DAY) % 8; } bool Dimension::isNaturalDimension() @@ -161,7 +161,7 @@ float *Dimension::getSunriseColor(float td, float a) return sunriseCol; } - return NULL; + return nullptr; } Vec3 *Dimension::getFogColor(float td, float a) const @@ -192,12 +192,12 @@ Dimension *Dimension::getNew(int id) if (id == 0) return new NormalDimension(); if (id == 1) return new TheEndDimension(); - return NULL; + return nullptr; } float Dimension::getCloudHeight() { - return (float)Level::genDepth; + return static_cast<float>(Level::genDepth); } bool Dimension::hasGround() @@ -207,19 +207,19 @@ bool Dimension::hasGround() Pos *Dimension::getSpawnPos() { - return NULL; + return nullptr; } -int Dimension::getSpawnYPosition() +int Dimension::getSpawnYPosition() { - if (levelType == LevelType::lvl_flat) + if (levelType == LevelType::lvl_flat) { return 4; } return Level::genDepth / 2; } -bool Dimension::hasBedrockFog() +bool Dimension::hasBedrockFog() { // 4J-PB - turn off bedrock fog if the host player doesn't want it if(app.GetGameHostOption(eGameHostOption_BedrockFog)==0) @@ -230,9 +230,9 @@ bool Dimension::hasBedrockFog() return (levelType != LevelType::lvl_flat && !hasCeiling); } -double Dimension::getClearColorScale() +double Dimension::getClearColorScale() { - if (levelType == LevelType::lvl_flat) + if (levelType == LevelType::lvl_flat) { return 1.0; } |
