diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/DetectorRailTile.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/DetectorRailTile.h')
| -rw-r--r-- | Minecraft.World/DetectorRailTile.h | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/Minecraft.World/DetectorRailTile.h b/Minecraft.World/DetectorRailTile.h index dd0e6374..4e919912 100644 --- a/Minecraft.World/DetectorRailTile.h +++ b/Minecraft.World/DetectorRailTile.h @@ -1,12 +1,12 @@ #pragma once -#include "RailTile.h" +#include "BaseRailTile.h" class Entity; class Random; class Level; class ChunkRebuildData; -class DetectorRailTile : public RailTile +class DetectorRailTile : public BaseRailTile { friend class ChunkRebuildData; private: @@ -14,12 +14,16 @@ private: public: DetectorRailTile(int id); - virtual int getTickDelay(); + virtual int getTickDelay(Level *level); virtual bool isSignalSource(); virtual void entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity); virtual void tick(Level *level, int x, int y, int z, Random *random); - virtual bool getSignal(LevelSource *level, int x, int y, int z, int dir); - virtual bool getDirectSignal(Level *level, int x, int y, int z, int facing); + virtual int getSignal(LevelSource *level, int x, int y, int z, int dir); + virtual int getDirectSignal(LevelSource *level, int x, int y, int z, int facing); + virtual void onPlace(Level *level, int x, int y, int z); + virtual bool hasAnalogOutputSignal(); + virtual int getAnalogOutputSignal(Level *level, int x, int y, int z, int dir); + private: virtual void checkPressed(Level *level, int x, int y, int z, int currentData); public: |
