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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/DetectorRailTile.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/DetectorRailTile.cpp')
-rw-r--r--Minecraft.World/DetectorRailTile.cpp117
1 files changed, 75 insertions, 42 deletions
diff --git a/Minecraft.World/DetectorRailTile.cpp b/Minecraft.World/DetectorRailTile.cpp
index e01ec259..16265ceb 100644
--- a/Minecraft.World/DetectorRailTile.cpp
+++ b/Minecraft.World/DetectorRailTile.cpp
@@ -1,5 +1,7 @@
#include "stdafx.h"
+#include "net.minecraft.world.inventory.h"
#include "net.minecraft.world.level.h"
+#include "net.minecraft.world.level.redstone.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.entity.item.h"
#include "net.minecraft.world.phys.h"
@@ -7,13 +9,13 @@
#include "DetectorRailTile.h"
#include "net.minecraft.h"
-DetectorRailTile::DetectorRailTile(int id) : RailTile(id, true)
+DetectorRailTile::DetectorRailTile(int id) : BaseRailTile(id, true)
{
setTicking(true);
icons = NULL;
}
-int DetectorRailTile::getTickDelay()
+int DetectorRailTile::getTickDelay(Level *level)
{
return 20;
}
@@ -25,79 +27,110 @@ bool DetectorRailTile::isSignalSource()
void DetectorRailTile::entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity)
{
- if (level->isClientSide)
+ if (level->isClientSide)
{
- return;
- }
+ return;
+ }
- int data = level->getData(x, y, z);
- if ((data & RAIL_DATA_BIT) != 0)
+ int data = level->getData(x, y, z);
+ if ((data & RAIL_DATA_BIT) != 0)
{
- return;
- }
+ return;
+ }
- checkPressed(level, x, y, z, data);
+ checkPressed(level, x, y, z, data);
}
void DetectorRailTile::tick(Level *level, int x, int y, int z, Random *random)
{
- if (level->isClientSide) return;
+ if (level->isClientSide) return;
- int data = level->getData(x, y, z);
- if ((data & RAIL_DATA_BIT) == 0)
+ int data = level->getData(x, y, z);
+ if ((data & RAIL_DATA_BIT) == 0)
{
- return;
- }
+ return;
+ }
- checkPressed(level, x, y, z, data);
+ checkPressed(level, x, y, z, data);
}
-bool DetectorRailTile::getSignal(LevelSource *level, int x, int y, int z, int dir)
+int DetectorRailTile::getSignal(LevelSource *level, int x, int y, int z, int dir)
{
- return (level->getData(x, y, z) & RAIL_DATA_BIT) != 0;
+ return (level->getData(x, y, z) & RAIL_DATA_BIT) != 0 ? Redstone::SIGNAL_MAX : Redstone::SIGNAL_NONE;
}
-bool DetectorRailTile::getDirectSignal(Level *level, int x, int y, int z, int facing)
+int DetectorRailTile::getDirectSignal(LevelSource *level, int x, int y, int z, int facing)
{
- if ((level->getData(x, y, z) & RAIL_DATA_BIT) == 0) return false;
- return (facing == Facing::UP);
+ if ((level->getData(x, y, z) & RAIL_DATA_BIT) == 0) return Redstone::SIGNAL_NONE;
+ return (facing == Facing::UP) ? Redstone::SIGNAL_MAX : Redstone::SIGNAL_NONE;
}
void DetectorRailTile::checkPressed(Level *level, int x, int y, int z, int currentData)
{
- bool wasPressed = (currentData & RAIL_DATA_BIT) != 0;
- bool shouldBePressed = false;
+ bool wasPressed = (currentData & RAIL_DATA_BIT) != 0;
+ bool shouldBePressed = false;
- float b = 2 / 16.0f;
+ float b = 2 / 16.0f;
vector<shared_ptr<Entity> > *entities = level->getEntitiesOfClass(typeid(Minecart), AABB::newTemp(x + b, y, z + b, x + 1 - b, y + 1 - b, z + 1 - b));
- if (!entities->empty())
+ if (!entities->empty())
{
- shouldBePressed = true;
- }
+ shouldBePressed = true;
+ }
- if (shouldBePressed && !wasPressed)
+ if (shouldBePressed && !wasPressed)
{
- level->setData(x, y, z, currentData | RAIL_DATA_BIT);
- level->updateNeighborsAt(x, y, z, id);
- level->updateNeighborsAt(x, y - 1, z, id);
- level->setTilesDirty(x, y, z, x, y, z);
- }
- if (!shouldBePressed && wasPressed)
+ level->setData(x, y, z, currentData | RAIL_DATA_BIT, Tile::UPDATE_ALL);
+ level->updateNeighborsAt(x, y, z, id);
+ level->updateNeighborsAt(x, y - 1, z, id);
+ level->setTilesDirty(x, y, z, x, y, z);
+ }
+ if (!shouldBePressed && wasPressed)
{
- level->setData(x, y, z, currentData & RAIL_DIRECTION_MASK);
- level->updateNeighborsAt(x, y, z, id);
- level->updateNeighborsAt(x, y - 1, z, id);
- level->setTilesDirty(x, y, z, x, y, z);
- }
+ level->setData(x, y, z, currentData & RAIL_DIRECTION_MASK, Tile::UPDATE_ALL);
+ level->updateNeighborsAt(x, y, z, id);
+ level->updateNeighborsAt(x, y - 1, z, id);
+ level->setTilesDirty(x, y, z, x, y, z);
+ }
- if (shouldBePressed)
+ if (shouldBePressed)
{
- level->addToTickNextTick(x, y, z, id, getTickDelay());
- }
+ level->addToTickNextTick(x, y, z, id, getTickDelay(level));
+ }
+
+ level->updateNeighbourForOutputSignal(x, y, z, id);
delete entities;
}
+void DetectorRailTile::onPlace(Level *level, int x, int y, int z)
+{
+ BaseRailTile::onPlace(level, x, y, z);
+ checkPressed(level, x, y, z, level->getData(x, y, z));
+}
+
+bool DetectorRailTile::hasAnalogOutputSignal()
+{
+ return true;
+}
+
+int DetectorRailTile::getAnalogOutputSignal(Level *level, int x, int y, int z, int dir)
+{
+ if ((level->getData(x, y, z) & RAIL_DATA_BIT) > 0)
+ {
+ float b = 2 / 16.0f;
+ vector<shared_ptr<Entity> > *entities = level->getEntitiesOfClass(typeid(Minecart), AABB::newTemp(x + b, y, z + b, x + 1 - b, y + 1 - b, z + 1 - b), EntitySelector::CONTAINER_ENTITY_SELECTOR);
+
+ if (entities->size() > 0)
+ {
+ shared_ptr<Entity> out = entities->at(0);
+ delete entities;
+ return AbstractContainerMenu::getRedstoneSignalFromContainer(dynamic_pointer_cast<Container>(out));
+ }
+ }
+
+ return Redstone::SIGNAL_NONE;
+}
+
void DetectorRailTile::registerIcons(IconRegister *iconRegister)
{
icons = new Icon*[2];