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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-09 04:45:14 -0500 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-09 04:45:14 -0500 |
| commit | d557ca2dfba5ffcca99ceb41b07d149f871964b5 (patch) | |
| tree | 89ef5bd5fdb2a86fe10a5dead65b65bce8aa0a1d /Minecraft.World/DataInputStream.cpp | |
| parent | 0c4f4599045edad935403e4d79d28f6b9aa95833 (diff) | |
LCEMP RCE fixes
Based on commit d017bfc30a68888bf5c79b23cf5c4f607cf828bf
Diffstat (limited to 'Minecraft.World/DataInputStream.cpp')
| -rw-r--r-- | Minecraft.World/DataInputStream.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/Minecraft.World/DataInputStream.cpp b/Minecraft.World/DataInputStream.cpp index 4e4f5cd1..0cd21a7e 100644 --- a/Minecraft.World/DataInputStream.cpp +++ b/Minecraft.World/DataInputStream.cpp @@ -303,6 +303,10 @@ wstring DataInputStream::readUTF() int b = stream->read(); unsigned short UTFLength = static_cast<unsigned short>(((a & 0xff) << 8) | (b & 0xff)); + const unsigned short MAX_UTF_LENGTH = 32767; + if (UTFLength > MAX_UTF_LENGTH) + return outputString; + //// 4J Stu - I decided while writing DataOutputStream that we didn't need to bother using the UTF8 format //// used in the java libs, and just write in/out as wchar_t all the time |
