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authorLoki <lokirautio@gmail.com>2026-03-09 06:53:08 -0500
committerGitHub <noreply@github.com>2026-03-09 06:53:08 -0500
commitbda3b1078ac357b805156a8802a0649f7021716e (patch)
tree838cf12ae598a810fb90a6e455f7fc03131f1342 /Minecraft.World/DataInputStream.cpp
parenta358a3caaee2a4781f910cfb440bd822ae73a7e5 (diff)
Port over RCE Patches from LCEMP (#1023)
* LCEMP RCE Fixes WIP Based on https://github.com/LCEMP/LCEMP/commit/d017bfc30a68888bf5c79b23cf5c4f607cf828bf * Update to LCEMP's ByteArrayIO version Fixes compilation since ours was missing some revisions from LCEMP * Add additional safety checks missed in first pass * Remove duplicate recipe count check
Diffstat (limited to 'Minecraft.World/DataInputStream.cpp')
-rw-r--r--Minecraft.World/DataInputStream.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/Minecraft.World/DataInputStream.cpp b/Minecraft.World/DataInputStream.cpp
index 4e4f5cd1..0cd21a7e 100644
--- a/Minecraft.World/DataInputStream.cpp
+++ b/Minecraft.World/DataInputStream.cpp
@@ -303,6 +303,10 @@ wstring DataInputStream::readUTF()
int b = stream->read();
unsigned short UTFLength = static_cast<unsigned short>(((a & 0xff) << 8) | (b & 0xff));
+ const unsigned short MAX_UTF_LENGTH = 32767;
+ if (UTFLength > MAX_UTF_LENGTH)
+ return outputString;
+
//// 4J Stu - I decided while writing DataOutputStream that we didn't need to bother using the UTF8 format
//// used in the java libs, and just write in/out as wchar_t all the time