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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/DamageSource.h
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.World/DamageSource.h')
-rw-r--r--Minecraft.World/DamageSource.h90
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diff --git a/Minecraft.World/DamageSource.h b/Minecraft.World/DamageSource.h
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+#pragma once
+using namespace std;
+
+class Mob;
+class Entity;
+class Arrow;
+class Fireball;
+class Player;
+
+#include "ChatPacket.h"
+
+class DamageSource
+{
+public:
+ static DamageSource *inFire;
+ static DamageSource *onFire;
+ static DamageSource *lava;
+ static DamageSource *inWall;
+ static DamageSource *drown;
+ static DamageSource *starve;
+ static DamageSource *cactus;
+ static DamageSource *fall;
+ static DamageSource *outOfWorld;
+ static DamageSource *genericSource;
+ static DamageSource *explosion;
+ static DamageSource *controlledExplosion;
+ static DamageSource *magic;
+ static DamageSource *dragonbreath;
+ static DamageSource *wither;
+ static DamageSource *anvil;
+ static DamageSource *fallingBlock;
+
+ static DamageSource *mobAttack(shared_ptr<Mob> mob);
+ static DamageSource *playerAttack(shared_ptr<Player> player);
+ static DamageSource *arrow(shared_ptr<Arrow> arrow, shared_ptr<Entity> owner);
+ static DamageSource *fireball(shared_ptr<Fireball> fireball, shared_ptr<Entity> owner);
+ static DamageSource *thrown(shared_ptr<Entity> entity, shared_ptr<Entity> owner);
+ static DamageSource *indirectMagic(shared_ptr<Entity> entity, shared_ptr<Entity> owner);
+ static DamageSource *thorns(shared_ptr<Entity> source);
+
+private:
+ bool _bypassArmor;
+ bool _bypassInvul;
+ // food exhastion caused by being damaged by this source
+ float exhaustion;
+ bool isFireSource;
+ bool _isProjectile;
+ bool _scalesWithDifficulty;
+ bool _isMagic;
+
+public:
+ bool isProjectile();
+ DamageSource *setProjectile();
+
+ bool isBypassArmor();
+ float getFoodExhaustion();
+ bool isBypassInvul();
+
+ //wstring msgId;
+ ChatPacket::EChatPacketMessage m_msgId; // 4J Made int so we can localise
+
+protected:
+ //DamageSource(const wstring &msgId);
+ DamageSource(ChatPacket::EChatPacketMessage msgId);
+
+public:
+ virtual ~DamageSource() {}
+
+ virtual shared_ptr<Entity> getDirectEntity();
+ virtual shared_ptr<Entity> getEntity();
+
+protected:
+ DamageSource *bypassArmor();
+ DamageSource *bypassInvul();
+ DamageSource *setIsFire();
+ DamageSource *setScalesWithDifficulty();
+
+public:
+ virtual bool scalesWithDifficulty();
+
+ bool isMagic();
+ DamageSource *setMagic();
+
+ // 4J Stu - Made return a packet
+ //virtual wstring getLocalizedDeathMessage(shared_ptr<Player> player);
+ virtual shared_ptr<ChatPacket> getDeathMessagePacket(shared_ptr<Player> player);
+
+ bool isFire();
+ ChatPacket::EChatPacketMessage getMsgId(); // 4J Stu - Used to return String
+}; \ No newline at end of file