diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/DamageSource.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/DamageSource.h')
| -rw-r--r-- | Minecraft.World/DamageSource.h | 21 |
1 files changed, 14 insertions, 7 deletions
diff --git a/Minecraft.World/DamageSource.h b/Minecraft.World/DamageSource.h index 2e1d249d..1173db4d 100644 --- a/Minecraft.World/DamageSource.h +++ b/Minecraft.World/DamageSource.h @@ -1,11 +1,12 @@ #pragma once using namespace std; -class Mob; +class LivingEntity; class Entity; class Arrow; class Fireball; class Player; +class Explosion; #include "ChatPacket.h" @@ -22,22 +23,20 @@ public: static DamageSource *fall; static DamageSource *outOfWorld; static DamageSource *genericSource; - static DamageSource *explosion; - static DamageSource *controlledExplosion; static DamageSource *magic; static DamageSource *dragonbreath; static DamageSource *wither; static DamageSource *anvil; static DamageSource *fallingBlock; - static DamageSource *mobAttack(shared_ptr<Mob> mob); + static DamageSource *mobAttack(shared_ptr<LivingEntity> mob); static DamageSource *playerAttack(shared_ptr<Player> player); static DamageSource *arrow(shared_ptr<Arrow> arrow, shared_ptr<Entity> owner); static DamageSource *fireball(shared_ptr<Fireball> fireball, shared_ptr<Entity> owner); static DamageSource *thrown(shared_ptr<Entity> entity, shared_ptr<Entity> owner); static DamageSource *indirectMagic(shared_ptr<Entity> entity, shared_ptr<Entity> owner); static DamageSource *thorns(shared_ptr<Entity> source); - + static DamageSource *explosion(Explosion *explosion); private: bool _bypassArmor; bool _bypassInvul; @@ -47,10 +46,13 @@ private: bool _isProjectile; bool _scalesWithDifficulty; bool _isMagic; + bool _isExplosion; public: bool isProjectile(); DamageSource *setProjectile(); + bool isExplosion(); + DamageSource *setExplosion(); bool isBypassArmor(); float getFoodExhaustion(); @@ -58,10 +60,11 @@ public: //wstring msgId; ChatPacket::EChatPacketMessage m_msgId; // 4J Made int so we can localise + ChatPacket::EChatPacketMessage m_msgWithItemId; // 4J: Renamed from m_msgWithSourceId (it was already renamed in places, just made consistent) protected: //DamageSource(const wstring &msgId); - DamageSource(ChatPacket::EChatPacketMessage msgId); + DamageSource(ChatPacket::EChatPacketMessage msgId, ChatPacket::EChatPacketMessage msgWithItemId = ChatPacket::e_ChatCustom); public: virtual ~DamageSource() {} @@ -83,8 +86,12 @@ public: // 4J Stu - Made return a packet //virtual wstring getLocalizedDeathMessage(shared_ptr<Player> player); - virtual shared_ptr<ChatPacket> getDeathMessagePacket(shared_ptr<Player> player); + virtual shared_ptr<ChatPacket> getDeathMessagePacket(shared_ptr<LivingEntity> player); bool isFire(); ChatPacket::EChatPacketMessage getMsgId(); // 4J Stu - Used to return String + + // 4J Added + bool equals(DamageSource *source); + virtual DamageSource *copy(); };
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