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authorLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
commit42aec6dac53dffa6afe072560a7e1d4986112538 (patch)
tree0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.World/CustomLevelSource.h
parentc9d58eeac7c72f0b3038e084667b4d89a6249fce (diff)
parentef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff)
Merge branch 'main' into pr/win64-world-saves
# Conflicts: # Minecraft.Client/MinecraftServer.cpp # README.md
Diffstat (limited to 'Minecraft.World/CustomLevelSource.h')
-rw-r--r--Minecraft.World/CustomLevelSource.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/Minecraft.World/CustomLevelSource.h b/Minecraft.World/CustomLevelSource.h
index af01a478..7739fc95 100644
--- a/Minecraft.World/CustomLevelSource.h
+++ b/Minecraft.World/CustomLevelSource.h
@@ -12,6 +12,7 @@ class LargeFeature;
class StrongholdFeature;
class VillageFeature;
class MineShaftFeature;
+class RandomScatteredLargeFeature;
class CustomLevelSource : public ChunkSource
{
@@ -32,6 +33,7 @@ private:
StrongholdFeature *strongholdFeature;
VillageFeature *villageFeature;
MineShaftFeature *mineShaftFeature;
+ RandomScatteredLargeFeature *scatteredFeature;
LargeFeature *canyonFeature;
Level *level;
#endif
@@ -76,4 +78,5 @@ public:
public:
virtual vector<Biome::MobSpawnerData *> *getMobsAt(MobCategory *mobCategory, int x, int y, int z);
virtual TilePos *findNearestMapFeature(Level *level, const wstring& featureName, int x, int y, int z);
+ virtual void recreateLogicStructuresForChunk(int chunkX, int chunkZ);
};