diff options
| author | qwasdrizzel <145519042+qwasdrizzel@users.noreply.github.com> | 2026-03-16 21:44:26 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-16 21:44:26 -0500 |
| commit | ce739f6045ec72127491286ea3f3f21e537c1b55 (patch) | |
| tree | f33bd42a47c1b4a7b2153a7fb77127ee3b407db9 /Minecraft.World/ConsoleSaveFileOriginal.cpp | |
| parent | 255a18fe8e9b57377975f82e2b227afe2a12eda0 (diff) | |
| parent | 5a59f5d146b43811dde6a5a0245ee9875d7b5cd1 (diff) | |
Merge branch 'smartcmd:main' into main
Diffstat (limited to 'Minecraft.World/ConsoleSaveFileOriginal.cpp')
| -rw-r--r-- | Minecraft.World/ConsoleSaveFileOriginal.cpp | 147 |
1 files changed, 82 insertions, 65 deletions
diff --git a/Minecraft.World/ConsoleSaveFileOriginal.cpp b/Minecraft.World/ConsoleSaveFileOriginal.cpp index 3a2b5ef1..8a7d1f9e 100644 --- a/Minecraft.World/ConsoleSaveFileOriginal.cpp +++ b/Minecraft.World/ConsoleSaveFileOriginal.cpp @@ -22,23 +22,23 @@ #endif unsigned int ConsoleSaveFileOriginal::pagesCommitted = 0; -void *ConsoleSaveFileOriginal::pvHeap = NULL; +void *ConsoleSaveFileOriginal::pvHeap = nullptr; -ConsoleSaveFileOriginal::ConsoleSaveFileOriginal(const wstring &fileName, LPVOID pvSaveData /*= NULL*/, DWORD dFileSize /*= 0*/, bool forceCleanSave /*= false*/, ESavePlatform plat /*= SAVE_FILE_PLATFORM_LOCAL*/) +ConsoleSaveFileOriginal::ConsoleSaveFileOriginal(const wstring &fileName, LPVOID pvSaveData /*= nullptr*/, DWORD dFileSize /*= 0*/, bool forceCleanSave /*= false*/, ESavePlatform plat /*= SAVE_FILE_PLATFORM_LOCAL*/) { InitializeCriticalSectionAndSpinCount(&m_lock,5120); // One time initialise of static stuff required for our storage - if( pvHeap == NULL ) + if( pvHeap == nullptr ) { // Reserve a chunk of 64MB of virtual address space for our saves, using 64KB pages. // We'll only be committing these as required to grow the storage we need, which will // the storage to grow without having to use realloc. - // AP - The Vita doesn't have virtual memory so a pretend system has been implemented in PSVitaStubs.cpp. + // AP - The Vita doesn't have virtual memory so a pretend system has been implemented in PSVitaStubs.cpp. // All access to the memory must be done via the access function as the pointer returned from VirtualAlloc // can't be used directly. - pvHeap = VirtualAlloc(NULL, MAX_PAGE_COUNT * CSF_PAGE_SIZE, RESERVE_ALLOCATION, PAGE_READWRITE ); + pvHeap = VirtualAlloc(nullptr, MAX_PAGE_COUNT * CSF_PAGE_SIZE, RESERVE_ALLOCATION, PAGE_READWRITE ); } pvSaveMem = pvHeap; @@ -49,13 +49,13 @@ ConsoleSaveFileOriginal::ConsoleSaveFileOriginal(const wstring &fileName, LPVOID // Load a save from the game rules bool bLevelGenBaseSave = false; LevelGenerationOptions *levelGen = app.getLevelGenerationOptions(); - if( pvSaveData == NULL && levelGen != NULL && levelGen->requiresBaseSave()) + if( pvSaveData == nullptr && levelGen != nullptr && levelGen->requiresBaseSave()) { pvSaveData = levelGen->getBaseSaveData(fileSize); if(pvSaveData && fileSize != 0) bLevelGenBaseSave = true; } - if( pvSaveData == NULL || fileSize == 0) + if( pvSaveData == nullptr || fileSize == 0) fileSize = StorageManager.GetSaveSize(); if( forceCleanSave ) @@ -75,7 +75,7 @@ ConsoleSaveFileOriginal::ConsoleSaveFileOriginal(const wstring &fileName, LPVOID unsigned int pagesRequired = ( heapSize + (CSF_PAGE_SIZE - 1 ) ) / CSF_PAGE_SIZE; void *pvRet = VirtualAlloc(pvHeap, pagesRequired * CSF_PAGE_SIZE, COMMIT_ALLOCATION, PAGE_READWRITE); - if( pvRet == NULL ) + if( pvRet == nullptr ) { #ifndef _CONTENT_PACKAGE // Out of physical memory @@ -87,7 +87,7 @@ ConsoleSaveFileOriginal::ConsoleSaveFileOriginal(const wstring &fileName, LPVOID if( fileSize > 0) { bool AllocData = false; - if(pvSaveData != NULL) + if(pvSaveData != nullptr) { #ifdef __PSVITA__ // AP - use this to access the virtual memory @@ -116,7 +116,7 @@ ConsoleSaveFileOriginal::ConsoleSaveFileOriginal(const wstring &fileName, LPVOID #endif app.DebugPrintf("Filesize - %d, Adjusted size - %d\n",fileSize,storageLength); fileSize = storageLength; - } + } #ifdef __PSVITA__ if(plat == SAVE_FILE_PLATFORM_PSVITA) @@ -141,10 +141,10 @@ ConsoleSaveFileOriginal::ConsoleSaveFileOriginal(const wstring &fileName, LPVOID #else void* pvSourceData = pvSaveMem; #endif - int compressed = *(int*)pvSourceData; + int compressed = *static_cast<int *>(pvSourceData); if( compressed == 0 ) { - unsigned int decompSize = *( (int*)pvSourceData+1 ); + unsigned int decompSize = *( static_cast<int *>(pvSourceData)+1 ); if(isLocalEndianDifferent(plat)) System::ReverseULONG(&decompSize); // An invalid save, so clear the memory and start from scratch @@ -162,13 +162,13 @@ ConsoleSaveFileOriginal::ConsoleSaveFileOriginal(const wstring &fileName, LPVOID #ifndef _XBOX if(plat == SAVE_FILE_PLATFORM_PSVITA) { - Compression::VitaVirtualDecompress(buf, &decompSize, (unsigned char *)pvSourceData+8, fileSize-8 ); + Compression::VitaVirtualDecompress(buf, &decompSize, static_cast<unsigned char *>(pvSourceData)+8, fileSize-8 ); } else #endif { Compression::getCompression()->SetDecompressionType(plat); // if this save is from another platform, set the correct decompression type - Compression::getCompression()->Decompress(buf, &decompSize, (unsigned char *)pvSourceData+8, fileSize-8 ); + Compression::getCompression()->Decompress(buf, &decompSize, static_cast<unsigned char *>(pvSourceData)+8, fileSize-8 ); Compression::getCompression()->SetDecompressionType(SAVE_FILE_PLATFORM_LOCAL); // and then set the decompression back to the local machine's standard type } @@ -181,7 +181,7 @@ ConsoleSaveFileOriginal::ConsoleSaveFileOriginal(const wstring &fileName, LPVOID { unsigned int pagesRequired = ( desiredSize + (CSF_PAGE_SIZE - 1 ) ) / CSF_PAGE_SIZE; void *pvRet = VirtualAlloc(pvHeap, pagesRequired * CSF_PAGE_SIZE, COMMIT_ALLOCATION, PAGE_READWRITE); - if( pvRet == NULL ) + if( pvRet == nullptr ) { // Out of physical memory __debugbreak(); @@ -202,7 +202,7 @@ ConsoleSaveFileOriginal::ConsoleSaveFileOriginal(const wstring &fileName, LPVOID } else - { + { // Clear the first 8 bytes that reference the header header.WriteHeader( pvSaveMem ); } @@ -213,10 +213,10 @@ ConsoleSaveFileOriginal::~ConsoleSaveFileOriginal() VirtualFree( pvHeap, MAX_PAGE_COUNT * CSF_PAGE_SIZE, MEM_DECOMMIT ); pagesCommitted = 0; // Make sure we don't have any thumbnail data still waiting round - we can't need it now we've destroyed the save file anyway -#if defined _XBOX +#if defined _XBOX app.GetSaveThumbnail(NULL,NULL); #elif defined __PS3__ - app.GetSaveThumbnail(NULL,NULL, NULL,NULL); + app.GetSaveThumbnail(nullptr,nullptr, nullptr,nullptr); #endif DeleteCriticalSection(&m_lock); @@ -235,7 +235,7 @@ FileEntry *ConsoleSaveFileOriginal::createFile( const ConsoleSavePath &fileName void ConsoleSaveFileOriginal::deleteFile( FileEntry *file ) { - if( file == NULL ) return; + if( file == nullptr ) return; LockSaveAccess(); @@ -248,18 +248,18 @@ void ConsoleSaveFileOriginal::deleteFile( FileEntry *file ) DWORD bufferDataSize = 0; - char *readStartOffset = (char *)pvSaveMem + file->data.startOffset + file->getFileSize(); + char *readStartOffset = static_cast<char *>(pvSaveMem) + file->data.startOffset + file->getFileSize(); - char *writeStartOffset = (char *)pvSaveMem + file->data.startOffset; + char *writeStartOffset = static_cast<char *>(pvSaveMem) + file->data.startOffset; - char *endOfDataOffset = (char *)pvSaveMem + header.GetStartOfNextData(); + char *endOfDataOffset = static_cast<char *>(pvSaveMem) + header.GetStartOfNextData(); while(true) { // Fill buffer from file if( readStartOffset + bufferSize > endOfDataOffset ) { - amountToRead = (int)(endOfDataOffset - readStartOffset); + amountToRead = static_cast<int>(endOfDataOffset - readStartOffset); } else { @@ -339,8 +339,8 @@ void ConsoleSaveFileOriginal::PrepareForWrite( FileEntry *file, DWORD nNumberOfB BOOL ConsoleSaveFileOriginal::writeFile(FileEntry *file,LPCVOID lpBuffer, DWORD nNumberOfBytesToWrite, LPDWORD lpNumberOfBytesWritten) { - assert( pvSaveMem != NULL ); - if( pvSaveMem == NULL ) + assert( pvSaveMem != nullptr ); + if( pvSaveMem == nullptr ) { return 0; } @@ -349,7 +349,7 @@ BOOL ConsoleSaveFileOriginal::writeFile(FileEntry *file,LPCVOID lpBuffer, DWORD PrepareForWrite( file, nNumberOfBytesToWrite ); - char *writeStartOffset = (char *)pvSaveMem + file->currentFilePointer; + char *writeStartOffset = static_cast<char *>(pvSaveMem) + file->currentFilePointer; //printf("Write: pvSaveMem = %0xd, currentFilePointer = %d, writeStartOffset = %0xd\n", pvSaveMem, file->currentFilePointer, writeStartOffset); #ifdef __PSVITA__ @@ -376,8 +376,8 @@ BOOL ConsoleSaveFileOriginal::writeFile(FileEntry *file,LPCVOID lpBuffer, DWORD BOOL ConsoleSaveFileOriginal::zeroFile(FileEntry *file, DWORD nNumberOfBytesToWrite, LPDWORD lpNumberOfBytesWritten) { - assert( pvSaveMem != NULL ); - if( pvSaveMem == NULL ) + assert( pvSaveMem != nullptr ); + if( pvSaveMem == nullptr ) { return 0; } @@ -386,7 +386,7 @@ BOOL ConsoleSaveFileOriginal::zeroFile(FileEntry *file, DWORD nNumberOfBytesToWr PrepareForWrite( file, nNumberOfBytesToWrite ); - char *writeStartOffset = (char *)pvSaveMem + file->currentFilePointer; + char *writeStartOffset = static_cast<char *>(pvSaveMem) + file->currentFilePointer; //printf("Write: pvSaveMem = %0xd, currentFilePointer = %d, writeStartOffset = %0xd\n", pvSaveMem, file->currentFilePointer, writeStartOffset); #ifdef __PSVITA__ @@ -414,15 +414,15 @@ BOOL ConsoleSaveFileOriginal::zeroFile(FileEntry *file, DWORD nNumberOfBytesToWr BOOL ConsoleSaveFileOriginal::readFile( FileEntry *file, LPVOID lpBuffer, DWORD nNumberOfBytesToRead, LPDWORD lpNumberOfBytesRead) { DWORD actualBytesToRead; - assert( pvSaveMem != NULL ); - if( pvSaveMem == NULL ) + assert( pvSaveMem != nullptr ); + if( pvSaveMem == nullptr ) { return 0; } LockSaveAccess(); - char *readStartOffset = (char *)pvSaveMem + file->currentFilePointer; + char *readStartOffset = static_cast<char *>(pvSaveMem) + file->currentFilePointer; //printf("Read: pvSaveMem = %0xd, currentFilePointer = %d, readStartOffset = %0xd\n", pvSaveMem, file->currentFilePointer, readStartOffset); assert( nNumberOfBytesToRead <= file->getFileSize() ); @@ -463,6 +463,23 @@ BOOL ConsoleSaveFileOriginal::closeHandle( FileEntry *file ) void ConsoleSaveFileOriginal::finalizeWrite() { LockSaveAccess(); + + // Ensure buffer is large enough for the full file including header table. + // New file entries (e.g. from RegionFile creation) increase GetFileSize() + // without triggering MoveDataBeyond, so the committed pages may be short. + DWORD currentHeapSize = pagesCommitted * CSF_PAGE_SIZE; + DWORD desiredSize = header.GetFileSize(); + if( desiredSize > currentHeapSize ) + { + unsigned int pagesRequired = ( desiredSize + (CSF_PAGE_SIZE - 1 ) ) / CSF_PAGE_SIZE; + void *pvRet = VirtualAlloc(pvHeap, pagesRequired * CSF_PAGE_SIZE, COMMIT_ALLOCATION, PAGE_READWRITE); + if( pvRet == NULL ) + { + __debugbreak(); + } + pagesCommitted = pagesRequired; + } + header.WriteHeader( pvSaveMem ); ReleaseSaveAccess(); } @@ -489,7 +506,7 @@ void ConsoleSaveFileOriginal::MoveDataBeyond(FileEntry *file, DWORD nNumberOfByt { unsigned int pagesRequired = ( desiredSize + (CSF_PAGE_SIZE - 1 ) ) / CSF_PAGE_SIZE; void *pvRet = VirtualAlloc(pvHeap, pagesRequired * CSF_PAGE_SIZE, COMMIT_ALLOCATION, PAGE_READWRITE); - if( pvRet == NULL ) + if( pvRet == nullptr ) { // Out of physical memory __debugbreak(); @@ -498,13 +515,13 @@ void ConsoleSaveFileOriginal::MoveDataBeyond(FileEntry *file, DWORD nNumberOfByt } // This is the start of where we want the space to be, and the start of the data that we need to move - char *spaceStartOffset = (char *)pvSaveMem + file->data.startOffset + file->getFileSize(); + char *spaceStartOffset = static_cast<char *>(pvSaveMem) + file->data.startOffset + file->getFileSize(); // This is the end of where we want the space to be char *spaceEndOffset = spaceStartOffset + nNumberOfBytesToWrite; // This is the current end of the data that we want to move - char *beginEndOfDataOffset = (char *)pvSaveMem + header.GetStartOfNextData(); + char *beginEndOfDataOffset = static_cast<char *>(pvSaveMem) + header.GetStartOfNextData(); // This is where the end of the data is going to be char *finishEndOfDataOffset = beginEndOfDataOffset + nNumberOfBytesToWrite; @@ -530,8 +547,8 @@ void ConsoleSaveFileOriginal::MoveDataBeyond(FileEntry *file, DWORD nNumberOfByt uintptr_t uiFromEnd = (uintptr_t)beginEndOfDataOffset; // Round both of these values to get 4096 byte chunks that we will need to at least partially move - uintptr_t uiFromStartChunk = uiFromStart & ~((uintptr_t)4095); - uintptr_t uiFromEndChunk = (uiFromEnd - 1 ) & ~((uintptr_t)4095); + uintptr_t uiFromStartChunk = uiFromStart & ~static_cast<uintptr_t>(4095); + uintptr_t uiFromEndChunk = (uiFromEnd - 1 ) & ~static_cast<uintptr_t>(4095); // Loop through all the affected source 4096 chunks, going backwards so we don't overwrite anything we'll need in the future for( uintptr_t uiCurrentChunk = uiFromEndChunk; uiCurrentChunk >= uiFromStartChunk; uiCurrentChunk -= 4096 ) @@ -548,7 +565,7 @@ void ConsoleSaveFileOriginal::MoveDataBeyond(FileEntry *file, DWORD nNumberOfByt if ( uiCopyEnd > uiFromEnd ) { // Needs to be clamped to the end of our region - uiCopyEnd = uiFromEnd; + uiCopyEnd = uiFromEnd; } #ifdef __PSVITA__ // AP - use this to access the virtual memory @@ -570,7 +587,7 @@ void ConsoleSaveFileOriginal::MoveDataBeyond(FileEntry *file, DWORD nNumberOfByt // Fill buffer 1 from file if( (readStartOffset - bufferSize) < spaceStartOffset ) { - amountToRead = (DWORD)(readStartOffset - spaceStartOffset); + amountToRead = static_cast<DWORD>(readStartOffset - spaceStartOffset); } else { @@ -652,7 +669,7 @@ void ConsoleSaveFileOriginal::Flush(bool autosave, bool updateThumbnail ) LARGE_INTEGER qwTicksPerSec, qwTime, qwNewTime, qwDeltaTime; float fElapsedTime = 0.0f; QueryPerformanceFrequency( &qwTicksPerSec ); - float fSecsPerTick = 1.0f / (float)qwTicksPerSec.QuadPart; + float fSecsPerTick = 1.0f / static_cast<float>(qwTicksPerSec.QuadPart); unsigned int fileSize = header.GetFileSize(); @@ -671,17 +688,17 @@ void ConsoleSaveFileOriginal::Flush(bool autosave, bool updateThumbnail ) #else // Attempt to allocate the required memory // We do not own this, it belongs to the StorageManager - byte *compData = (byte *)StorageManager.AllocateSaveData( compLength ); + byte *compData = static_cast<byte *>(StorageManager.AllocateSaveData(compLength)); #ifdef __PSVITA__ // AP - make sure we always allocate just what is needed so it will only SAVE what is needed. // If we don't do this the StorageManager will save a file of uncompressed size unnecessarily. - compData = NULL; + compData = nullptr; #endif - // If we failed to allocate then compData will be NULL + // If we failed to allocate then compData will be nullptr // Pre-calculate the compressed data size so that we can attempt to allocate a smaller buffer - if(compData == NULL) + if(compData == nullptr) { // Length should be 0 here so that the compression call knows that we want to know the length back compLength = 0; @@ -692,14 +709,14 @@ void ConsoleSaveFileOriginal::Flush(bool autosave, bool updateThumbnail ) QueryPerformanceCounter( &qwTime ); #ifdef __PSVITA__ // AP - get the compressed size via the access function. This uses a special RLE format - VirtualCompress(NULL,&compLength,pvSaveMem,fileSize); + VirtualCompress(nullptr,&compLength,pvSaveMem,fileSize); #else - Compression::getCompression()->Compress(NULL,&compLength,pvSaveMem,fileSize); + Compression::getCompression()->Compress(nullptr,&compLength,pvSaveMem,fileSize); #endif QueryPerformanceCounter( &qwNewTime ); qwDeltaTime.QuadPart = qwNewTime.QuadPart - qwTime.QuadPart; - fElapsedTime = fSecsPerTick * ((FLOAT)(qwDeltaTime.QuadPart)); + fElapsedTime = fSecsPerTick * static_cast<FLOAT>(qwDeltaTime.QuadPart); app.DebugPrintf("Check buffer size: Elapsed time %f\n", fElapsedTime); PIXEndNamedEvent(); @@ -709,11 +726,11 @@ void ConsoleSaveFileOriginal::Flush(bool autosave, bool updateThumbnail ) compLength = compLength+8; // Attempt to allocate the required memory - compData = (byte *)StorageManager.AllocateSaveData( compLength ); + compData = static_cast<byte *>(StorageManager.AllocateSaveData(compLength)); } #endif - if(compData != NULL) + if(compData != nullptr) { // No compression on PS3 - see comment above #ifndef __PS3__ @@ -730,7 +747,7 @@ void ConsoleSaveFileOriginal::Flush(bool autosave, bool updateThumbnail ) QueryPerformanceCounter( &qwNewTime ); qwDeltaTime.QuadPart = qwNewTime.QuadPart - qwTime.QuadPart; - fElapsedTime = fSecsPerTick * ((FLOAT)(qwDeltaTime.QuadPart)); + fElapsedTime = fSecsPerTick * static_cast<FLOAT>(qwDeltaTime.QuadPart); app.DebugPrintf("Compress: Elapsed time %f\n", fElapsedTime); PIXEndNamedEvent(); @@ -743,10 +760,10 @@ void ConsoleSaveFileOriginal::Flush(bool autosave, bool updateThumbnail ) app.DebugPrintf("Save data compressed from %d to %d\n", fileSize, compLength); #endif - PBYTE pbThumbnailData=NULL; + PBYTE pbThumbnailData=nullptr; DWORD dwThumbnailDataSize=0; - PBYTE pbDataSaveImage=NULL; + PBYTE pbDataSaveImage=nullptr; DWORD dwDataSizeSaveImage=0; #if ( defined _XBOX || defined _DURANGO || defined _WINDOWS64 ) @@ -758,9 +775,9 @@ void ConsoleSaveFileOriginal::Flush(bool autosave, bool updateThumbnail ) BYTE bTextMetadata[88]; ZeroMemory(bTextMetadata,88); - __int64 seed = 0; + int64_t seed = 0; bool hasSeed = false; - if(MinecraftServer::getInstance()!= NULL && MinecraftServer::getInstance()->levels[0]!=NULL) + if(MinecraftServer::getInstance()!= nullptr && MinecraftServer::getInstance()->levels[0]!=nullptr) { seed = MinecraftServer::getInstance()->levels[0]->getLevelData()->getSeed(); hasSeed = true; @@ -774,7 +791,7 @@ void ConsoleSaveFileOriginal::Flush(bool autosave, bool updateThumbnail ) #ifdef _XBOX StorageManager.SaveSaveData( compLength+8,pbThumbnailData,dwThumbnailDataSize,bTextMetadata,iTextMetadataBytes ); - delete [] pbThumbnailData; + delete [] pbThumbnailData; #ifndef _CONTENT_PACKAGE if( app.DebugSettingsOn()) { @@ -819,7 +836,7 @@ void ConsoleSaveFileOriginal::Flush(bool autosave, bool updateThumbnail ) int ConsoleSaveFileOriginal::SaveSaveDataCallback(LPVOID lpParam,bool bRes) { - ConsoleSaveFile *pClass=(ConsoleSaveFile *)lpParam; + ConsoleSaveFile *pClass=static_cast<ConsoleSaveFile *>(lpParam); return 0; } @@ -827,7 +844,7 @@ int ConsoleSaveFileOriginal::SaveSaveDataCallback(LPVOID lpParam,bool bRes) #endif #ifndef _CONTENT_PACKAGE -void ConsoleSaveFileOriginal::DebugFlushToFile(void *compressedData /*= NULL*/, unsigned int compressedDataSize /*= 0*/) +void ConsoleSaveFileOriginal::DebugFlushToFile(void *compressedData /*= nullptr*/, unsigned int compressedDataSize /*= 0*/) { LockSaveAccess(); @@ -867,16 +884,16 @@ void ConsoleSaveFileOriginal::DebugFlushToFile(void *compressedData /*= NULL*/, LPCSTR lpFileName = wstringtofilename( targetFileDir.getPath() + wstring(fileName) ); #endif #ifndef __PSVITA__ - HANDLE hSaveFile = CreateFile( lpFileName, GENERIC_WRITE, 0, NULL, OPEN_ALWAYS, FILE_FLAG_RANDOM_ACCESS, NULL); + HANDLE hSaveFile = CreateFile( lpFileName, GENERIC_WRITE, 0, nullptr, OPEN_ALWAYS, FILE_FLAG_RANDOM_ACCESS, nullptr); #endif - if(compressedData != NULL && compressedDataSize > 0) + if(compressedData != nullptr && compressedDataSize > 0) { #ifdef __PSVITA__ // AP - Use the access function to save - VirtualWriteFile( lpFileName, compressedData, compressedDataSize, &numberOfBytesWritten, NULL); + VirtualWriteFile( lpFileName, compressedData, compressedDataSize, &numberOfBytesWritten, nullptr); #else - WriteFile( hSaveFile,compressedData,compressedDataSize,&numberOfBytesWritten,NULL); + WriteFile( hSaveFile,compressedData,compressedDataSize,&numberOfBytesWritten,nullptr); #endif assert(numberOfBytesWritten == compressedDataSize); } @@ -884,9 +901,9 @@ void ConsoleSaveFileOriginal::DebugFlushToFile(void *compressedData /*= NULL*/, { #ifdef __PSVITA__ // AP - Use the access function to save - VirtualWriteFile( lpFileName, compressedData, compressedDataSize, &numberOfBytesWritten, NULL); + VirtualWriteFile( lpFileName, compressedData, compressedDataSize, &numberOfBytesWritten, nullptr); #else - WriteFile(hSaveFile,pvSaveMem,fileSize,&numberOfBytesWritten,NULL); + WriteFile(hSaveFile,pvSaveMem,fileSize,&numberOfBytesWritten,nullptr); #endif assert(numberOfBytesWritten == fileSize); } @@ -917,7 +934,7 @@ vector<FileEntry *> *ConsoleSaveFileOriginal::getFilesWithPrefix(const wstring & vector<FileEntry *> *ConsoleSaveFileOriginal::getRegionFilesByDimension(unsigned int dimensionIndex) { - return NULL; + return nullptr; } #if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__) @@ -1066,5 +1083,5 @@ void ConsoleSaveFileOriginal::ConvertToLocalPlatform() void *ConsoleSaveFileOriginal::getWritePointer(FileEntry *file) { - return (char *)pvSaveMem + file->currentFilePointer;; + return static_cast<char *>(pvSaveMem) + file->currentFilePointer;; } |
