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| author | Loki <lokirautio@gmail.com> | 2026-03-09 06:53:08 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-09 06:53:08 -0500 |
| commit | bda3b1078ac357b805156a8802a0649f7021716e (patch) | |
| tree | 838cf12ae598a810fb90a6e455f7fc03131f1342 /Minecraft.World/Connection.cpp | |
| parent | a358a3caaee2a4781f910cfb440bd822ae73a7e5 (diff) | |
Port over RCE Patches from LCEMP (#1023)
* LCEMP RCE Fixes WIP
Based on https://github.com/LCEMP/LCEMP/commit/d017bfc30a68888bf5c79b23cf5c4f607cf828bf
* Update to LCEMP's ByteArrayIO version
Fixes compilation since ours was missing some revisions from LCEMP
* Add additional safety checks missed in first pass
* Remove duplicate recipe count check
Diffstat (limited to 'Minecraft.World/Connection.cpp')
| -rw-r--r-- | Minecraft.World/Connection.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/Connection.cpp b/Minecraft.World/Connection.cpp index 7f10dc4a..d4450266 100644 --- a/Minecraft.World/Connection.cpp +++ b/Minecraft.World/Connection.cpp @@ -108,8 +108,8 @@ Connection::Connection(Socket *socket, const wstring& id, PacketListener *packet const char *szId = wstringtofilename(id); char readThreadName[256]; char writeThreadName[256]; - sprintf(readThreadName,"%s read\n",szId); - sprintf(writeThreadName,"%s write\n",szId); + sprintf_s(readThreadName, sizeof(readThreadName), "%.240s read\n", szId); + sprintf_s(writeThreadName, sizeof(writeThreadName), "%.240s write\n", szId); readThread = new C4JThread(runRead, static_cast<void *>(this), readThreadName, READ_STACK_SIZE); writeThread = new C4JThread(runWrite, this, writeThreadName, WRITE_STACK_SIZE); |
