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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/Command.h
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/Command.h')
-rw-r--r--Minecraft.World/Command.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/Command.h b/Minecraft.World/Command.h
index 815c24ba..8f923be2 100644
--- a/Minecraft.World/Command.h
+++ b/Minecraft.World/Command.h
@@ -16,13 +16,13 @@ private:
public:
virtual EGameCommand getId() = 0;
- virtual void execute(shared_ptr<CommandSender> source, byteArray commandData) = 0;
- virtual bool canExecute(shared_ptr<CommandSender> source);
+ virtual void execute(std::shared_ptr<CommandSender> source, byteArray commandData) = 0;
+ virtual bool canExecute(std::shared_ptr<CommandSender> source);
- static void logAdminAction(shared_ptr<CommandSender> source, ChatPacket::EChatPacketMessage messageType, const wstring& message = L"", int customData = -1, const wstring& additionalMessage = L"");
- static void logAdminAction(shared_ptr<CommandSender> source, int type, ChatPacket::EChatPacketMessage messageType, const wstring& message = L"", int customData = -1, const wstring& additionalMessage = L"");
+ static void logAdminAction(std::shared_ptr<CommandSender> source, ChatPacket::EChatPacketMessage messageType, const wstring& message = L"", int customData = -1, const wstring& additionalMessage = L"");
+ static void logAdminAction(std::shared_ptr<CommandSender> source, int type, ChatPacket::EChatPacketMessage messageType, const wstring& message = L"", int customData = -1, const wstring& additionalMessage = L"");
static void setLogger(AdminLogCommand *logger);
protected:
- shared_ptr<ServerPlayer> getPlayer(PlayerUID playerId);
+ std::shared_ptr<ServerPlayer> getPlayer(PlayerUID playerId);
}; \ No newline at end of file