diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/CombatTracker.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/CombatTracker.h')
| -rw-r--r-- | Minecraft.World/CombatTracker.h | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/Minecraft.World/CombatTracker.h b/Minecraft.World/CombatTracker.h new file mode 100644 index 00000000..8c3b7717 --- /dev/null +++ b/Minecraft.World/CombatTracker.h @@ -0,0 +1,54 @@ +#pragma once + +#include "SharedConstants.h" + +class CombatEntry; +class LivingEntity; +class ChatPacket; + +class CombatTracker +{ +public: + static const int RESET_DAMAGE_STATUS_TIME = SharedConstants::TICKS_PER_SECOND * 5; + static const int RESET_COMBAT_STATUS_TIME = SharedConstants::TICKS_PER_SECOND * 15; + + // 4J: This enum replaces + enum eLOCATION + { + eLocation_GENERIC = 0, + eLocation_LADDER, + eLocation_VINES, + eLocation_WATER, + + eLocation_COUNT, + }; + +private: + vector<CombatEntry *> entries; + LivingEntity *mob; //Owner + int lastDamageTime; + bool inCombat; + bool takingDamage; + eLOCATION nextLocation; // 4J: Location is now an enum, not a string + +public: + CombatTracker(LivingEntity *mob); + ~CombatTracker(); + + void prepareForDamage(); + void recordDamage(DamageSource *source, float health, float damage); + shared_ptr<ChatPacket> getDeathMessagePacket(); // 4J: Changed this to return a chat packet + shared_ptr<LivingEntity> getKiller(); + +private: + CombatEntry *getMostSignificantFall(); + eLOCATION getFallLocation(CombatEntry *entry); + +public: + bool isTakingDamage(); + bool isInCombat(); + +private: + void resetPreparedStatus(); + void recheckStatus(); +};
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