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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/CombatEntry.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/CombatEntry.cpp')
-rw-r--r--Minecraft.World/CombatEntry.cpp71
1 files changed, 71 insertions, 0 deletions
diff --git a/Minecraft.World/CombatEntry.cpp b/Minecraft.World/CombatEntry.cpp
new file mode 100644
index 00000000..903d95bb
--- /dev/null
+++ b/Minecraft.World/CombatEntry.cpp
@@ -0,0 +1,71 @@
+#include "stdafx.h"
+#include "net.minecraft.world.damagesource.h"
+#include "net.minecraft.world.entity.h"
+#include "BasicTypeContainers.h"
+#include "CombatEntry.h"
+
+CombatEntry::CombatEntry(DamageSource *source, int time, float health, float damage, CombatTracker::eLOCATION location, float fallDistance)
+{
+ this->source = NULL;
+ if(source != NULL)
+ {
+ // 4J: this might actually be a derived damage source so use copy func
+ this->source = source->copy();
+ }
+ this->time = time;
+ this->damage = damage;
+ this->health = health;
+ this->location = location;
+ this->fallDistance = fallDistance;
+}
+
+CombatEntry::~CombatEntry()
+{
+ delete source;
+}
+
+DamageSource *CombatEntry::getSource()
+{
+ return source;
+}
+
+int CombatEntry::getTime()
+{
+ return time;
+}
+
+float CombatEntry::getDamage()
+{
+ return damage;
+}
+
+float CombatEntry::getHealthBeforeDamage()
+{
+ return health;
+}
+
+float CombatEntry::getHealthAfterDamage()
+{
+ return health - damage;
+}
+
+bool CombatEntry::isCombatRelated()
+{
+ return source->getEntity() && source->getEntity()->instanceof(eTYPE_LIVINGENTITY);
+}
+
+CombatTracker::eLOCATION CombatEntry::getLocation()
+{
+ return location;
+}
+
+wstring CombatEntry::getAttackerName()
+{
+ return getSource()->getEntity() == NULL ? L"" : getSource()->getEntity()->getNetworkName();
+}
+
+float CombatEntry::getFallDistance()
+{
+ if (source == DamageSource::outOfWorld) return Float::MAX_VALUE;
+ return fallDistance;
+} \ No newline at end of file