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| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-08 19:08:36 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 18:08:36 -0500 |
| commit | 28614b922fb77149a54da1a87bebfbc98736f296 (patch) | |
| tree | 7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.World/Color.cpp | |
| parent | 88798b501d0cf6287b6f87acb2592676e3cec58d (diff) | |
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
* Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.World/Color.cpp')
| -rw-r--r-- | Minecraft.World/Color.cpp | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/Minecraft.World/Color.cpp b/Minecraft.World/Color.cpp index 256e9017..554ee379 100644 --- a/Minecraft.World/Color.cpp +++ b/Minecraft.World/Color.cpp @@ -18,7 +18,7 @@ Color::Color( float r, float g, float b) assert( b >= 0.0f && b <= 1.0f ); //argb - colour = ( (0xFF<<24) | ( (int)(r*255)<<16 ) | ( (int)(g*255)<<8 ) | ( (int)(b*255) ) ); + colour = ( (0xFF<<24) | ( static_cast<int>(r * 255)<<16 ) | ( static_cast<int>(g * 255)<<8 ) | static_cast<int>(b * 255) ); } Color::Color( int r, int g, int b) @@ -43,7 +43,7 @@ Color Color::getHSBColor(float hue, float saturation, float brightness) int r = 0, g = 0, b = 0; if (saturation == 0) { - r = g = b = (int) (brightness * 255.0f + 0.5f); + r = g = b = static_cast<int>(brightness * 255.0f + 0.5f); } else { @@ -52,37 +52,37 @@ Color Color::getHSBColor(float hue, float saturation, float brightness) float p = brightness * (1.0f - saturation); float q = brightness * (1.0f - saturation * f); float t = brightness * (1.0f - (saturation * (1.0f - f))); - switch ((int) h) + switch (static_cast<int>(h)) { case 0: - r = (int) (brightness * 255.0f + 0.5f); - g = (int) (t * 255.0f + 0.5f); - b = (int) (p * 255.0f + 0.5f); + r = static_cast<int>(brightness * 255.0f + 0.5f); + g = static_cast<int>(t * 255.0f + 0.5f); + b = static_cast<int>(p * 255.0f + 0.5f); break; case 1: - r = (int) (q * 255.0f + 0.5f); - g = (int) (brightness * 255.0f + 0.5f); - b = (int) (p * 255.0f + 0.5f); + r = static_cast<int>(q * 255.0f + 0.5f); + g = static_cast<int>(brightness * 255.0f + 0.5f); + b = static_cast<int>(p * 255.0f + 0.5f); break; case 2: - r = (int) (p * 255.0f + 0.5f); - g = (int) (brightness * 255.0f + 0.5f); - b = (int) (t * 255.0f + 0.5f); + r = static_cast<int>(p * 255.0f + 0.5f); + g = static_cast<int>(brightness * 255.0f + 0.5f); + b = static_cast<int>(t * 255.0f + 0.5f); break; case 3: - r = (int) (p * 255.0f + 0.5f); - g = (int) (q * 255.0f + 0.5f); - b = (int) (brightness * 255.0f + 0.5f); + r = static_cast<int>(p * 255.0f + 0.5f); + g = static_cast<int>(q * 255.0f + 0.5f); + b = static_cast<int>(brightness * 255.0f + 0.5f); break; case 4: - r = (int) (t * 255.0f + 0.5f); - g = (int) (p * 255.0f + 0.5f); - b = (int) (brightness * 255.0f + 0.5f); + r = static_cast<int>(t * 255.0f + 0.5f); + g = static_cast<int>(p * 255.0f + 0.5f); + b = static_cast<int>(brightness * 255.0f + 0.5f); break; case 5: - r = (int) (brightness * 255.0f + 0.5f); - g = (int) (p * 255.0f + 0.5f); - b = (int) (q * 255.0f + 0.5f); + r = static_cast<int>(brightness * 255.0f + 0.5f); + g = static_cast<int>(p * 255.0f + 0.5f); + b = static_cast<int>(q * 255.0f + 0.5f); break; } } |
