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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
commitd63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch)
treed9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.World/ChunkStorageProfileDecorator.cpp
parentd6ec138710461294c3ffd2723bc8a9f212d3471f (diff)
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.World/ChunkStorageProfileDecorator.cpp')
-rw-r--r--Minecraft.World/ChunkStorageProfileDecorator.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/ChunkStorageProfileDecorator.cpp b/Minecraft.World/ChunkStorageProfileDecorator.cpp
index 76ffddbc..5d757811 100644
--- a/Minecraft.World/ChunkStorageProfileDecorator.cpp
+++ b/Minecraft.World/ChunkStorageProfileDecorator.cpp
@@ -10,7 +10,7 @@ ChunkStorageProfilerDecorator::ChunkStorageProfilerDecorator(ChunkStorage *capsu
LevelChunk *ChunkStorageProfilerDecorator::load(Level *level, int x, int z)
{
- __int64 nanoTime = System::nanoTime();
+ int64_t nanoTime = System::nanoTime();
LevelChunk *chunk = capsulated->load(level, x, z);
timeSpentLoading += System::nanoTime() - nanoTime;
loadCount++;
@@ -20,7 +20,7 @@ LevelChunk *ChunkStorageProfilerDecorator::load(Level *level, int x, int z)
void ChunkStorageProfilerDecorator::save(Level *level, LevelChunk *levelChunk)
{
- __int64 nanoTime = System::nanoTime();
+ int64_t nanoTime = System::nanoTime();
capsulated->save(level, levelChunk);
timeSpentSaving += System::nanoTime() - nanoTime;
saveCount++;
@@ -59,7 +59,7 @@ void ChunkStorageProfilerDecorator::tick()
sprintf(buf,"Average save time: %f (%I64d)",0.000001 * (double) timeSpentSaving / (double) loadCount, loadCount);
#endif
app.DebugPrintf(buf);
-#endif
+#endif
}
counter = 0;
}