diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:53:32 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:53:32 +0700 |
| commit | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch) | |
| tree | d9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.World/ChunkStorageProfileDecorator.cpp | |
| parent | d6ec138710461294c3ffd2723bc8a9f212d3471f (diff) | |
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.World/ChunkStorageProfileDecorator.cpp')
| -rw-r--r-- | Minecraft.World/ChunkStorageProfileDecorator.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/ChunkStorageProfileDecorator.cpp b/Minecraft.World/ChunkStorageProfileDecorator.cpp index 76ffddbc..5d757811 100644 --- a/Minecraft.World/ChunkStorageProfileDecorator.cpp +++ b/Minecraft.World/ChunkStorageProfileDecorator.cpp @@ -10,7 +10,7 @@ ChunkStorageProfilerDecorator::ChunkStorageProfilerDecorator(ChunkStorage *capsu LevelChunk *ChunkStorageProfilerDecorator::load(Level *level, int x, int z) { - __int64 nanoTime = System::nanoTime(); + int64_t nanoTime = System::nanoTime(); LevelChunk *chunk = capsulated->load(level, x, z); timeSpentLoading += System::nanoTime() - nanoTime; loadCount++; @@ -20,7 +20,7 @@ LevelChunk *ChunkStorageProfilerDecorator::load(Level *level, int x, int z) void ChunkStorageProfilerDecorator::save(Level *level, LevelChunk *levelChunk) { - __int64 nanoTime = System::nanoTime(); + int64_t nanoTime = System::nanoTime(); capsulated->save(level, levelChunk); timeSpentSaving += System::nanoTime() - nanoTime; saveCount++; @@ -59,7 +59,7 @@ void ChunkStorageProfilerDecorator::tick() sprintf(buf,"Average save time: %f (%I64d)",0.000001 * (double) timeSpentSaving / (double) loadCount, loadCount); #endif app.DebugPrintf(buf); -#endif +#endif } counter = 0; } |
