diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/ChestTileEntity.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/ChestTileEntity.h')
| -rw-r--r-- | Minecraft.World/ChestTileEntity.h | 48 |
1 files changed, 36 insertions, 12 deletions
diff --git a/Minecraft.World/ChestTileEntity.h b/Minecraft.World/ChestTileEntity.h index 5eeb3c44..77c11e99 100644 --- a/Minecraft.World/ChestTileEntity.h +++ b/Minecraft.World/ChestTileEntity.h @@ -16,10 +16,16 @@ public: eINSTANCEOF GetType() { return eTYPE_CHESTTILEENTITY; } static TileEntity *create() { return new ChestTileEntity(); } -using TileEntity::setChanged; + int getContainerType(); // 4J-Added; + + using TileEntity::setChanged; + +private: + void _init(bool isBonusChest); public: ChestTileEntity(bool isBonusChest = false); // 4J added param + ChestTileEntity(int type, bool isBonusChest = false); // 4J added param virtual ~ChestTileEntity(); private: @@ -28,35 +34,53 @@ private: public: bool isBonusChest; // 4J added bool hasCheckedNeighbors; - weak_ptr<ChestTileEntity> n; - weak_ptr<ChestTileEntity> e; - weak_ptr<ChestTileEntity> w; - weak_ptr<ChestTileEntity> s; + weak_ptr<ChestTileEntity> n; + weak_ptr<ChestTileEntity> e; + weak_ptr<ChestTileEntity> w; + weak_ptr<ChestTileEntity> s; float openness, oOpenness; int openCount; private: int tickInterval; + int type; + wstring name; + public: virtual unsigned int getContainerSize(); virtual shared_ptr<ItemInstance> getItem(unsigned int slot); virtual shared_ptr<ItemInstance> removeItem(unsigned int slot, int count); virtual shared_ptr<ItemInstance> removeItemNoUpdate(int slot); virtual void setItem(unsigned int slot, shared_ptr<ItemInstance> item); - virtual int getName(); + virtual wstring getName(); + virtual wstring getCustomName(); + virtual bool hasCustomName(); + virtual void setCustomName(const wstring &name); virtual void load(CompoundTag *base); virtual void save(CompoundTag *base); virtual int getMaxStackSize(); virtual bool stillValid(shared_ptr<Player> player); virtual void setChanged(); virtual void clearCache(); - virtual void checkNeighbors(); - virtual void tick(); - virtual void triggerEvent(int b0, int b1); - virtual void startOpen(); - virtual void stopOpen(); - virtual void setRemoved(); + +private: + virtual void heyImYourNeighbor(shared_ptr<ChestTileEntity> neighbor, int from); + +public: + virtual void checkNeighbors(); + +private: + bool isSameChest(int x, int y, int z); + +public: + virtual void tick(); + virtual bool triggerEvent(int b0, int b1); + virtual void startOpen(); + virtual void stopOpen(); + virtual bool canPlaceItem(int slot, shared_ptr<ItemInstance> item); + virtual void setRemoved(); + virtual int getType(); // 4J Added virtual shared_ptr<TileEntity> clone(); |
