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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/ChestTileEntity.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/ChestTileEntity.h')
-rw-r--r--Minecraft.World/ChestTileEntity.h48
1 files changed, 36 insertions, 12 deletions
diff --git a/Minecraft.World/ChestTileEntity.h b/Minecraft.World/ChestTileEntity.h
index 5eeb3c44..77c11e99 100644
--- a/Minecraft.World/ChestTileEntity.h
+++ b/Minecraft.World/ChestTileEntity.h
@@ -16,10 +16,16 @@ public:
eINSTANCEOF GetType() { return eTYPE_CHESTTILEENTITY; }
static TileEntity *create() { return new ChestTileEntity(); }
-using TileEntity::setChanged;
+ int getContainerType(); // 4J-Added;
+
+ using TileEntity::setChanged;
+
+private:
+ void _init(bool isBonusChest);
public:
ChestTileEntity(bool isBonusChest = false); // 4J added param
+ ChestTileEntity(int type, bool isBonusChest = false); // 4J added param
virtual ~ChestTileEntity();
private:
@@ -28,35 +34,53 @@ private:
public:
bool isBonusChest; // 4J added
bool hasCheckedNeighbors;
- weak_ptr<ChestTileEntity> n;
- weak_ptr<ChestTileEntity> e;
- weak_ptr<ChestTileEntity> w;
- weak_ptr<ChestTileEntity> s;
+ weak_ptr<ChestTileEntity> n;
+ weak_ptr<ChestTileEntity> e;
+ weak_ptr<ChestTileEntity> w;
+ weak_ptr<ChestTileEntity> s;
float openness, oOpenness;
int openCount;
private:
int tickInterval;
+ int type;
+ wstring name;
+
public:
virtual unsigned int getContainerSize();
virtual shared_ptr<ItemInstance> getItem(unsigned int slot);
virtual shared_ptr<ItemInstance> removeItem(unsigned int slot, int count);
virtual shared_ptr<ItemInstance> removeItemNoUpdate(int slot);
virtual void setItem(unsigned int slot, shared_ptr<ItemInstance> item);
- virtual int getName();
+ virtual wstring getName();
+ virtual wstring getCustomName();
+ virtual bool hasCustomName();
+ virtual void setCustomName(const wstring &name);
virtual void load(CompoundTag *base);
virtual void save(CompoundTag *base);
virtual int getMaxStackSize();
virtual bool stillValid(shared_ptr<Player> player);
virtual void setChanged();
virtual void clearCache();
- virtual void checkNeighbors();
- virtual void tick();
- virtual void triggerEvent(int b0, int b1);
- virtual void startOpen();
- virtual void stopOpen();
- virtual void setRemoved();
+
+private:
+ virtual void heyImYourNeighbor(shared_ptr<ChestTileEntity> neighbor, int from);
+
+public:
+ virtual void checkNeighbors();
+
+private:
+ bool isSameChest(int x, int y, int z);
+
+public:
+ virtual void tick();
+ virtual bool triggerEvent(int b0, int b1);
+ virtual void startOpen();
+ virtual void stopOpen();
+ virtual bool canPlaceItem(int slot, shared_ptr<ItemInstance> item);
+ virtual void setRemoved();
+ virtual int getType();
// 4J Added
virtual shared_ptr<TileEntity> clone();