diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/ChestTileEntity.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/ChestTileEntity.cpp')
| -rw-r--r-- | Minecraft.World/ChestTileEntity.cpp | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/Minecraft.World/ChestTileEntity.cpp b/Minecraft.World/ChestTileEntity.cpp index 406b81b5..85a7d389 100644 --- a/Minecraft.World/ChestTileEntity.cpp +++ b/Minecraft.World/ChestTileEntity.cpp @@ -32,32 +32,32 @@ ChestTileEntity::~ChestTileEntity() delete items; } -unsigned int ChestTileEntity::getContainerSize() +unsigned int ChestTileEntity::getContainerSize() { return 9 * 3; } -shared_ptr<ItemInstance> ChestTileEntity::getItem(unsigned int slot) +std::shared_ptr<ItemInstance> ChestTileEntity::getItem(unsigned int slot) { return items->data[slot]; } -shared_ptr<ItemInstance> ChestTileEntity::removeItem(unsigned int slot, int count) +std::shared_ptr<ItemInstance> ChestTileEntity::removeItem(unsigned int slot, int count) { if (items->data[slot] != NULL) { - if (items->data[slot]->count <= count) + if (items->data[slot]->count <= count) { - shared_ptr<ItemInstance> item = items->data[slot]; + std::shared_ptr<ItemInstance> item = items->data[slot]; items->data[slot] = nullptr; this->setChanged(); // 4J Stu - Fix for duplication glitch if(item->count <= 0) return nullptr; return item; - } - else + } + else { - shared_ptr<ItemInstance> i = items->data[slot]->remove(count); + std::shared_ptr<ItemInstance> i = items->data[slot]->remove(count); if (items->data[slot]->count == 0) items->data[slot] = nullptr; this->setChanged(); // 4J Stu - Fix for duplication glitch @@ -68,18 +68,18 @@ shared_ptr<ItemInstance> ChestTileEntity::removeItem(unsigned int slot, int coun return nullptr; } -shared_ptr<ItemInstance> ChestTileEntity::removeItemNoUpdate(int slot) +std::shared_ptr<ItemInstance> ChestTileEntity::removeItemNoUpdate(int slot) { if (items->data[slot] != NULL) { - shared_ptr<ItemInstance> item = items->data[slot]; + std::shared_ptr<ItemInstance> item = items->data[slot]; items->data[slot] = nullptr; return item; } return nullptr; } -void ChestTileEntity::setItem(unsigned int slot, shared_ptr<ItemInstance> item) +void ChestTileEntity::setItem(unsigned int slot, std::shared_ptr<ItemInstance> item) { items->data[slot] = item; if (item != NULL && item->count > getMaxStackSize()) item->count = getMaxStackSize(); @@ -118,7 +118,7 @@ void ChestTileEntity::save(CompoundTag *base) for (unsigned int i = 0; i < items->length; i++) { - if (items->data[i] != NULL) + if (items->data[i] != NULL) { CompoundTag *tag = new CompoundTag(); tag->putByte(L"Slot", (byte) i); @@ -135,14 +135,14 @@ int ChestTileEntity::getMaxStackSize() return Container::LARGE_MAX_STACK_SIZE; } -bool ChestTileEntity::stillValid(shared_ptr<Player> player) +bool ChestTileEntity::stillValid(std::shared_ptr<Player> player) { if (level->getTileEntity(x, y, z) != shared_from_this() ) return false; if (player->distanceToSqr(x + 0.5, y + 0.5, z + 0.5) > 8 * 8) return false; return true; } -void ChestTileEntity::setChanged() +void ChestTileEntity::setChanged() { TileEntity::setChanged(); } @@ -208,7 +208,7 @@ void ChestTileEntity::tick() if (s.lock() != NULL) zc += 0.5; if (e.lock() != NULL) xc += 0.5; - // 4J-PB - Seems the chest open volume is much louder than other sounds from user reports. We'll tone it down a bit + // 4J-PB - Seems the chest open volume is much louder than other sounds from user reports. We'll tone it down a bit level->playSound(xc, y + 0.5, zc, eSoundType_RANDOM_CHEST_OPEN, 0.2f, level->random->nextFloat() * 0.1f + 0.9f); } } @@ -233,7 +233,7 @@ void ChestTileEntity::tick() if (s.lock() != NULL) zc += 0.5; if (e.lock() != NULL) xc += 0.5; - // 4J-PB - Seems the chest open volume is much louder than other sounds from user reports. We'll tone it down a bit + // 4J-PB - Seems the chest open volume is much louder than other sounds from user reports. We'll tone it down a bit level->playSound(xc, y + 0.5, zc, eSoundType_RANDOM_CHEST_CLOSE, 0.2f, level->random->nextFloat() * 0.1f + 0.9f); } } @@ -273,9 +273,9 @@ void ChestTileEntity::setRemoved() } // 4J Added -shared_ptr<TileEntity> ChestTileEntity::clone() +std::shared_ptr<TileEntity> ChestTileEntity::clone() { - shared_ptr<ChestTileEntity> result = shared_ptr<ChestTileEntity>( new ChestTileEntity() ); + std::shared_ptr<ChestTileEntity> result = std::shared_ptr<ChestTileEntity>( new ChestTileEntity() ); TileEntity::clone(result); for (unsigned int i = 0; i < items->length; i++) |
