diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/ChestTile.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/ChestTile.h')
| -rw-r--r-- | Minecraft.World/ChestTile.h | 40 |
1 files changed, 31 insertions, 9 deletions
diff --git a/Minecraft.World/ChestTile.h b/Minecraft.World/ChestTile.h index ee2185cb..4fefeea9 100644 --- a/Minecraft.World/ChestTile.h +++ b/Minecraft.World/ChestTile.h @@ -1,38 +1,60 @@ #pragma once -#include "EntityTile.h" +#include "BaseEntityTile.h" #include "Material.h" class Player; class Random; -class ChestTile : public EntityTile +class ChestTile : public BaseEntityTile { friend class Tile; + friend class Minecraft; + public: + static const int TYPE_BASIC = 0; + static const int TYPE_TRAP = 1; + static const int EVENT_SET_OPEN_COUNT = 1; + private: Random *random; + +public: + int type; + protected: - ChestTile(int id); + ChestTile(int id, int type); ~ChestTile(); + public: virtual bool isSolidRender(bool isServerLevel = false); virtual bool isCubeShaped(); virtual int getRenderShape(); virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); virtual void onPlace(Level *level, int x, int y, int z); - virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by); + virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance); void recalcLockDir(Level *level, int x, int y, int z); - virtual bool mayPlace(Level *level, int x, int y, int z); + virtual bool mayPlace(Level *level, int x, int y, int z); + private: bool isFullChest(Level *level, int x, int y, int z); - bool isCatSittingOnChest(Level *level, int x, int y, int z); + public: virtual void neighborChanged(Level *level, int x, int y, int z, int type); virtual void onRemove(Level *level, int x, int y, int z, int id, int data); virtual bool TestUse(); virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param - shared_ptr<TileEntity> newTileEntity(Level *level); - //@Override - void registerIcons(IconRegister *iconRegister); + virtual shared_ptr<Container> getContainer(Level *level, int x, int y, int z); + virtual shared_ptr<TileEntity> newTileEntity(Level *level); + virtual bool isSignalSource(); + virtual int getSignal(LevelSource *level, int x, int y, int z, int dir); + virtual int getDirectSignal(LevelSource *level, int x, int y, int z, int dir); + +private: + bool isCatSittingOnChest(Level *level, int x, int y, int z); + +public: + virtual bool hasAnalogOutputSignal(); + virtual int getAnalogOutputSignal(Level *level, int x, int y, int z, int dir); + virtual void registerIcons(IconRegister *iconRegister); };
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