diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/ChestTile.h | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/ChestTile.h')
| -rw-r--r-- | Minecraft.World/ChestTile.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/ChestTile.h b/Minecraft.World/ChestTile.h index ee2185cb..da55c503 100644 --- a/Minecraft.World/ChestTile.h +++ b/Minecraft.World/ChestTile.h @@ -19,9 +19,9 @@ public: virtual bool isSolidRender(bool isServerLevel = false); virtual bool isCubeShaped(); virtual int getRenderShape(); - virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); + virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData, std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<TileEntity>()); virtual void onPlace(Level *level, int x, int y, int z); - virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by); + virtual void setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr<Mob> by); void recalcLockDir(Level *level, int x, int y, int z); virtual bool mayPlace(Level *level, int x, int y, int z); private: @@ -31,8 +31,8 @@ public: virtual void neighborChanged(Level *level, int x, int y, int z, int type); virtual void onRemove(Level *level, int x, int y, int z, int id, int data); virtual bool TestUse(); - virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param - shared_ptr<TileEntity> newTileEntity(Level *level); + virtual bool use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param + std::shared_ptr<TileEntity> newTileEntity(Level *level); //@Override void registerIcons(IconRegister *iconRegister); };
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