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authorqwasdrizzel <145519042+qwasdrizzel@users.noreply.github.com>2026-03-16 21:44:26 -0500
committerGitHub <noreply@github.com>2026-03-16 21:44:26 -0500
commitce739f6045ec72127491286ea3f3f21e537c1b55 (patch)
treef33bd42a47c1b4a7b2153a7fb77127ee3b407db9 /Minecraft.World/CaveFeature.cpp
parent255a18fe8e9b57377975f82e2b227afe2a12eda0 (diff)
parent5a59f5d146b43811dde6a5a0245ee9875d7b5cd1 (diff)
Merge branch 'smartcmd:main' into main
Diffstat (limited to 'Minecraft.World/CaveFeature.cpp')
-rw-r--r--Minecraft.World/CaveFeature.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/CaveFeature.cpp b/Minecraft.World/CaveFeature.cpp
index adb5d446..edd81788 100644
--- a/Minecraft.World/CaveFeature.cpp
+++ b/Minecraft.World/CaveFeature.cpp
@@ -20,7 +20,7 @@ bool CaveFeature::place(Level *level, Random *random, int x, int y, int z)
double radius = random->nextDouble() * 4 + 2;
double fuss = random->nextDouble() * 0.6;
- __int64 seed = random->nextLong();
+ int64_t seed = random->nextLong();
random->setSeed(seed);
vector<TilePos *> toRemove;
@@ -35,7 +35,7 @@ bool CaveFeature::place(Level *level, Random *random, int x, int y, int z)
double hr = (Mth::sin(d / 16.0f * PI) * radius + 1) * ss + 1;
// 4J Stu Added to stop cave features generating areas previously place by game rule generation
- if(app.getLevelGenerationOptions() != NULL)
+ if(app.getLevelGenerationOptions() != nullptr)
{
LevelGenerationOptions *levelGenOptions = app.getLevelGenerationOptions();
bool intersects = levelGenOptions->checkIntersects((xx - r / 2), (yy - hr / 2), (zz - r / 2), (xx + r / 2), (yy + hr / 2), (zz + r / 2));
@@ -46,9 +46,9 @@ bool CaveFeature::place(Level *level, Random *random, int x, int y, int z)
}
}
- for (int x2 = (int) (xx - r / 2); x2 <= (int) (xx + r / 2); x2++)
- for (int y2 = (int) (yy - hr / 2); y2 <= (int) (yy + hr / 2); y2++)
- for (int z2 = (int) (zz - r / 2); z2 <= (int) (zz + r / 2); z2++)
+ for (int x2 = static_cast<int>(xx - r / 2); x2 <= static_cast<int>(xx + r / 2); x2++)
+ for (int y2 = static_cast<int>(yy - hr / 2); y2 <= static_cast<int>(yy + hr / 2); y2++)
+ for (int z2 = static_cast<int>(zz - r / 2); z2 <= static_cast<int>(zz + r / 2); z2++)
{
double xd = ((x2 + 0.5) - xx) / (r / 2);
double yd = ((y2 + 0.5) - yy) / (hr / 2);