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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/CauldronTile.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/CauldronTile.h')
-rw-r--r--Minecraft.World/CauldronTile.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/Minecraft.World/CauldronTile.h b/Minecraft.World/CauldronTile.h
index 4ed3fc90..dbe5f7b8 100644
--- a/Minecraft.World/CauldronTile.h
+++ b/Minecraft.World/CauldronTile.h
@@ -7,12 +7,12 @@ class CauldronTile : public Tile
{
public:
static const wstring TEXTURE_INSIDE;
- static const wstring TEXTURE_BOTTOM;
+ static const wstring TEXTURE_BOTTOM;
private:
Icon *iconInner;
- Icon *iconTop;
- Icon *iconBottom;
+ Icon *iconTop;
+ Icon *iconBottom;
public:
CauldronTile(int id);
@@ -30,4 +30,7 @@ public:
virtual void handleRain(Level *level, int x, int y, int z);
virtual int getResource(int data, Random *random, int playerBonusLevel);
virtual int cloneTileId(Level *level, int x, int y, int z);
+ virtual bool hasAnalogOutputSignal();
+ virtual int getAnalogOutputSignal(Level *level, int x, int y, int z, int dir);
+ static int getFillLevel(int data);
};