diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-07 21:56:03 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 09:56:03 +0700 |
| commit | a9be52c41a02d207233199e98898fe7483d7e817 (patch) | |
| tree | 71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.World/CanyonFeature.cpp | |
| parent | 1be5faaea781402e7de06b263eeca4c688b7712c (diff) | |
Project modernization (#630)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.World/CanyonFeature.cpp')
| -rw-r--r-- | Minecraft.World/CanyonFeature.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/CanyonFeature.cpp b/Minecraft.World/CanyonFeature.cpp index a375db7d..d25def53 100644 --- a/Minecraft.World/CanyonFeature.cpp +++ b/Minecraft.World/CanyonFeature.cpp @@ -141,11 +141,11 @@ void CanyonFeature::addTunnel(int64_t seed, int xOffs, int zOffs, byteArray bloc { if (yy < 10) { - blocks[p] = (byte) Tile::lava_Id; + blocks[p] = static_cast<byte>(Tile::lava_Id); } else { - blocks[p] = (byte) 0; + blocks[p] = static_cast<byte>(0); if (hasGrass && blocks[p - 1] == Tile::dirt_Id) blocks[p - 1] = (byte) level->getBiome(xx + xOffs * 16, zz + zOffs * 16)->topMaterial; } } @@ -179,7 +179,7 @@ void CanyonFeature::addFeature(Level *level, int x, int z, int xOffs, int zOffs, addTunnel(random->nextLong(), xOffs, zOffs, blocks, xCave, yCave, zCave, thickness, yRot, xRot, 0, 0, 3.0); // 4J Add to feature list - app.AddTerrainFeaturePosition(eTerrainFeature_Ravine,(int)(xCave/16.0),(int)(yCave/16.0)); + app.AddTerrainFeaturePosition(eTerrainFeature_Ravine,static_cast<int>(xCave / 16.0),static_cast<int>(yCave / 16.0)); } }
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