diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-08 19:08:36 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 18:08:36 -0500 |
| commit | 28614b922fb77149a54da1a87bebfbc98736f296 (patch) | |
| tree | 7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.World/CanyonFeature.cpp | |
| parent | 88798b501d0cf6287b6f87acb2592676e3cec58d (diff) | |
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
* Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.World/CanyonFeature.cpp')
| -rw-r--r-- | Minecraft.World/CanyonFeature.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/CanyonFeature.cpp b/Minecraft.World/CanyonFeature.cpp index a375db7d..d25def53 100644 --- a/Minecraft.World/CanyonFeature.cpp +++ b/Minecraft.World/CanyonFeature.cpp @@ -141,11 +141,11 @@ void CanyonFeature::addTunnel(int64_t seed, int xOffs, int zOffs, byteArray bloc { if (yy < 10) { - blocks[p] = (byte) Tile::lava_Id; + blocks[p] = static_cast<byte>(Tile::lava_Id); } else { - blocks[p] = (byte) 0; + blocks[p] = static_cast<byte>(0); if (hasGrass && blocks[p - 1] == Tile::dirt_Id) blocks[p - 1] = (byte) level->getBiome(xx + xOffs * 16, zz + zOffs * 16)->topMaterial; } } @@ -179,7 +179,7 @@ void CanyonFeature::addFeature(Level *level, int x, int z, int xOffs, int zOffs, addTunnel(random->nextLong(), xOffs, zOffs, blocks, xCave, yCave, zCave, thickness, yRot, xRot, 0, 0, 3.0); // 4J Add to feature list - app.AddTerrainFeaturePosition(eTerrainFeature_Ravine,(int)(xCave/16.0),(int)(yCave/16.0)); + app.AddTerrainFeaturePosition(eTerrainFeature_Ravine,static_cast<int>(xCave / 16.0),static_cast<int>(yCave / 16.0)); } }
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