diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/CakeTile.h | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.World/CakeTile.h')
| -rw-r--r-- | Minecraft.World/CakeTile.h | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/Minecraft.World/CakeTile.h b/Minecraft.World/CakeTile.h new file mode 100644 index 00000000..7f03577d --- /dev/null +++ b/Minecraft.World/CakeTile.h @@ -0,0 +1,44 @@ +#pragma once +#include "Tile.h" +#include "Material.h" +#include "Definitions.h" + +class Player; +class Random; +class Level; +class ChunkRebuildData; + +class CakeTile : public Tile +{ + friend class Tile; + friend class ChunkRebuildData; + +private: + Icon *iconTop; + Icon *iconBottom; + Icon *iconInner; + +protected: + CakeTile(int id); + virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param + virtual void updateDefaultShape(); + virtual AABB *getAABB(Level *level, int x, int y, int z); + virtual AABB *getTileAABB(Level *level, int x, int y, int z); + virtual Icon *getTexture(int face, int data); + //@Override + void registerIcons(IconRegister *iconRegister); + virtual bool isCubeShaped(); + virtual bool isSolidRender(bool isServerLevel = false); + virtual bool TestUse(); + virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param + virtual void attack(Level *level, int x, int y, int z, shared_ptr<Player> player); +private: + void eat(Level *level, int x, int y, int z, shared_ptr<Player> player); +public: + virtual bool mayPlace(Level *level, int x, int y, int z); + virtual void neighborChanged(Level *level, int x, int y, int z, int type); + virtual bool canSurvive(Level *level, int x, int y, int z); + virtual int getResourceCount(Random *random); + virtual int getResource(int data, Random *random, int playerBonusLevel); + int cloneTileId(Level *level, int x, int y, int z); +};
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