diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/CactusTile.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/CactusTile.cpp')
| -rw-r--r-- | Minecraft.World/CactusTile.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/CactusTile.cpp b/Minecraft.World/CactusTile.cpp index b72570e1..69190b50 100644 --- a/Minecraft.World/CactusTile.cpp +++ b/Minecraft.World/CactusTile.cpp @@ -18,7 +18,7 @@ CactusTile::CactusTile(int id) : Tile(id, Material::cactus,isSolidRender()) void CactusTile::tick(Level *level, int x, int y, int z, Random *random) { if (level->isEmptyTile(x, y + 1, z)) - { + { int height = 1; while (level->getTile(x, y - height, z) == id) { @@ -100,7 +100,7 @@ bool CactusTile::canSurvive(Level *level, int x, int y, int z) return below == Tile::cactus_Id || below == Tile::sand_Id; } -void CactusTile::entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity) +void CactusTile::entityInside(Level *level, int x, int y, int z, std::shared_ptr<Entity> entity) { entity->hurt(DamageSource::cactus, 1); } |
