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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/CactusTile.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/CactusTile.cpp')
-rw-r--r--Minecraft.World/CactusTile.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/CactusTile.cpp b/Minecraft.World/CactusTile.cpp
index b72570e1..69190b50 100644
--- a/Minecraft.World/CactusTile.cpp
+++ b/Minecraft.World/CactusTile.cpp
@@ -18,7 +18,7 @@ CactusTile::CactusTile(int id) : Tile(id, Material::cactus,isSolidRender())
void CactusTile::tick(Level *level, int x, int y, int z, Random *random)
{
if (level->isEmptyTile(x, y + 1, z))
- {
+ {
int height = 1;
while (level->getTile(x, y - height, z) == id)
{
@@ -100,7 +100,7 @@ bool CactusTile::canSurvive(Level *level, int x, int y, int z)
return below == Tile::cactus_Id || below == Tile::sand_Id;
}
-void CactusTile::entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity)
+void CactusTile::entityInside(Level *level, int x, int y, int z, std::shared_ptr<Entity> entity)
{
entity->hurt(DamageSource::cactus, 1);
}