diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/BucketItem.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/BucketItem.h')
| -rw-r--r-- | Minecraft.World/BucketItem.h | 15 |
1 files changed, 2 insertions, 13 deletions
diff --git a/Minecraft.World/BucketItem.h b/Minecraft.World/BucketItem.h index 500d19d8..0fd90e9c 100644 --- a/Minecraft.World/BucketItem.h +++ b/Minecraft.World/BucketItem.h @@ -13,19 +13,8 @@ private: public: BucketItem(int id, int content); - virtual bool TestUse(Level *level, shared_ptr<Player> player); + virtual bool TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player); virtual shared_ptr<ItemInstance> use(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player); - // TU9 - bool emptyBucket(Level *level, double x, double y, double z, int xt, int yt, int zt); - - /* - * public boolean useOn(ItemInstance instance, Player player, Level level, - * int x, int y, int z, int face) { if (content == 0) { } else { if (face == - * 0) y--; if (face == 1) y++; if (face == 2) z--; if (face == 3) z++; if - * (face == 4) x--; if (face == 5) x++; int targetType = level.getTile(x, y, - * z); if (targetType == 0) { level.setTile(x, y, z, content); } - * player->inventory.items[player->inventory.selected] = new - * ItemInstance(Item.bucket_empty); } return true; } - */ + bool emptyBucket(Level *level, int xt, int yt, int zt); };
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