diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/BowItem.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/BowItem.cpp')
| -rw-r--r-- | Minecraft.World/BowItem.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/BowItem.cpp b/Minecraft.World/BowItem.cpp index a2d34b89..949b71e7 100644 --- a/Minecraft.World/BowItem.cpp +++ b/Minecraft.World/BowItem.cpp @@ -15,7 +15,7 @@ BowItem::BowItem(int id) : Item( id ) maxStackSize = 1; setMaxDamage(384); - icons = nullptr; + icons = NULL; } void BowItem::releaseUsing(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player, int durationLeft) @@ -25,17 +25,17 @@ void BowItem::releaseUsing(shared_ptr<ItemInstance> itemInstance, Level *level, if (infiniteArrows || player->inventory->hasResource(Item::arrow_Id)) { int timeHeld = getUseDuration(itemInstance) - durationLeft; - float pow = timeHeld / static_cast<float>(MAX_DRAW_DURATION); + float pow = timeHeld / (float) MAX_DRAW_DURATION; pow = ((pow * pow) + pow * 2) / 3; if (pow < 0.1) return; if (pow > 1) pow = 1; - shared_ptr<Arrow> arrow = std::make_shared<Arrow>(level, player, pow * 2.0f); + shared_ptr<Arrow> arrow = shared_ptr<Arrow>( new Arrow(level, player, pow * 2.0f) ); if (pow == 1) arrow->setCritArrow(true); int damageBonus = EnchantmentHelper::getEnchantmentLevel(Enchantment::arrowBonus->id, itemInstance); if (damageBonus > 0) { - arrow->setBaseDamage(arrow->getBaseDamage() + static_cast<double>(damageBonus) * .5 + .5); + arrow->setBaseDamage(arrow->getBaseDamage() + (double) damageBonus * .5 + .5); } int knockbackBonus = EnchantmentHelper::getEnchantmentLevel(Enchantment::arrowKnockback->id, itemInstance); if (knockbackBonus > 0) |
