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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/BottleItem.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/BottleItem.cpp')
-rw-r--r--Minecraft.World/BottleItem.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/BottleItem.cpp b/Minecraft.World/BottleItem.cpp
index 3aecafee..0f8e3c35 100644
--- a/Minecraft.World/BottleItem.cpp
+++ b/Minecraft.World/BottleItem.cpp
@@ -31,7 +31,7 @@ shared_ptr<ItemInstance> BottleItem::use(shared_ptr<ItemInstance> itemInstance,
{
return itemInstance;
}
- if (!player->mayBuild(xt, yt, zt))
+ if (!player->mayUseItemAt(xt, yt, zt, hr->f, itemInstance))
{
return itemInstance;
}
@@ -60,7 +60,7 @@ shared_ptr<ItemInstance> BottleItem::use(shared_ptr<ItemInstance> itemInstance,
}
// 4J-PB - added to allow tooltips
-bool BottleItem::TestUse(Level *level, shared_ptr<Player> player)
+bool BottleItem::TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player)
{
HitResult *hr = getPlayerPOVHitResult(level, player, true);
if (hr == NULL) return false;
@@ -76,7 +76,7 @@ bool BottleItem::TestUse(Level *level, shared_ptr<Player> player)
{
return false;
}
- if (!player->mayBuild(xt, yt, zt))
+ if (!player->mayUseItemAt(xt, yt, zt, hr->f, itemInstance))
{
return false;
}