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authorvoid_17 <heroerror3@gmail.com>2026-03-02 17:36:56 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 17:36:56 +0700
commit7ae0c13854d94ac2153cd3bb05ce18044b7cf8bb (patch)
tree95006852217f8f113288ea34988ae91c001a5de6 /Minecraft.World/Boat.cpp
parent07ad68bc156b3ab70401723bb074a29588ad3cb7 (diff)
Revert "dynamic_pointer_cast -> std::dynamic_pointer_cast"
This reverts commit 07ad68bc156b3ab70401723bb074a29588ad3cb7.
Diffstat (limited to 'Minecraft.World/Boat.cpp')
-rw-r--r--Minecraft.World/Boat.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/Boat.cpp b/Minecraft.World/Boat.cpp
index 77062279..26f02203 100644
--- a/Minecraft.World/Boat.cpp
+++ b/Minecraft.World/Boat.cpp
@@ -100,8 +100,8 @@ bool Boat::hurt(DamageSource *source, int hurtDamage)
{
std::shared_ptr<Entity> attacker = source->getDirectEntity();
- if (std::dynamic_pointer_cast<Player>(attacker) != NULL &&
- !std::dynamic_pointer_cast<Player>(attacker)->isAllowedToHurtEntity( shared_from_this() ))
+ if (dynamic_pointer_cast<Player>(attacker) != NULL &&
+ !dynamic_pointer_cast<Player>(attacker)->isAllowedToHurtEntity( shared_from_this() ))
return false;
}
@@ -117,7 +117,7 @@ bool Boat::hurt(DamageSource *source, int hurtDamage)
markHurt();
// 4J Stu - Brought froward from 12w36 to fix #46611 - TU5: Gameplay: Minecarts and boat requires more hits than one to be destroyed in creative mode
- std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(source->getEntity());
+ std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(source->getEntity());
if (player != NULL && player->abilities.instabuild) setDamage(100);
if (getDamage() > 20 * 2)
@@ -469,7 +469,7 @@ wstring Boat::getName()
bool Boat::interact(std::shared_ptr<Player> player)
{
- if (rider.lock() != NULL && std::dynamic_pointer_cast<Player>(rider.lock())!=NULL && rider.lock() != player) return true;
+ if (rider.lock() != NULL && dynamic_pointer_cast<Player>(rider.lock())!=NULL && rider.lock() != player) return true;
if (!level->isClientSide)
{
// 4J HEG - Fixed issue with player not being able to dismount boat (issue #4446)