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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/Blaze.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/Blaze.cpp')
-rw-r--r--Minecraft.World/Blaze.cpp18
1 files changed, 8 insertions, 10 deletions
diff --git a/Minecraft.World/Blaze.cpp b/Minecraft.World/Blaze.cpp
index 57726363..d87a83b2 100644
--- a/Minecraft.World/Blaze.cpp
+++ b/Minecraft.World/Blaze.cpp
@@ -5,6 +5,8 @@
#include "net.minecraft.world.phys.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.entity.h"
+#include "net.minecraft.world.entity.ai.attributes.h"
+#include "net.minecraft.world.entity.monster.h"
#include "net.minecraft.world.entity.projectile.h"
#include "SharedConstants.h"
#include "..\Minecraft.Client\Textures.h"
@@ -18,16 +20,11 @@ Blaze::Blaze(Level *level) : Monster(level)
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
// the derived version of the function is called
this->defineSynchedData();
-
- // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called
- health = getMaxHealth();
-
- this->textureIdx = TN_MOB_BLAZE; // 4J Was "/mob/fire.png";
+ registerAttributes();
+ setHealth(getMaxHealth());
fireImmune = true;
- attackDamage = 6;
xpReward = XP_REWARD_LARGE;
- // this.setSize(1.2f, 1.8f);
// 4J Default inits
allowedHeightOffset = 0.5f;
@@ -35,9 +32,10 @@ Blaze::Blaze(Level *level) : Monster(level)
attackCounter = 0;
}
-int Blaze::getMaxHealth()
+void Blaze::registerAttributes()
{
- return 20;
+ Monster::registerAttributes();
+ getAttribute(SharedMonsterAttributes::ATTACK_DAMAGE)->setBaseValue(6);
}
void Blaze::defineSynchedData()
@@ -89,7 +87,7 @@ void Blaze::aiStep()
allowedHeightOffset = .5f + (float) random->nextGaussian() * 3;
}
- if (getAttackTarget() != NULL && (getAttackTarget()->y + getAttackTarget()->getHeadHeight()) > (this->y + getHeadHeight() + allowedHeightOffset))
+ if (getAttackTarget() != NULL && (getAttackTarget()->y + getAttackTarget()->getHeadHeight()) > (y + getHeadHeight() + allowedHeightOffset))
{
yd = yd + (.3f - yd) * .3f;
}