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| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/Blaze.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/Blaze.cpp')
| -rw-r--r-- | Minecraft.World/Blaze.cpp | 18 |
1 files changed, 8 insertions, 10 deletions
diff --git a/Minecraft.World/Blaze.cpp b/Minecraft.World/Blaze.cpp index 57726363..d87a83b2 100644 --- a/Minecraft.World/Blaze.cpp +++ b/Minecraft.World/Blaze.cpp @@ -5,6 +5,8 @@ #include "net.minecraft.world.phys.h" #include "net.minecraft.world.item.h" #include "net.minecraft.world.entity.h" +#include "net.minecraft.world.entity.ai.attributes.h" +#include "net.minecraft.world.entity.monster.h" #include "net.minecraft.world.entity.projectile.h" #include "SharedConstants.h" #include "..\Minecraft.Client\Textures.h" @@ -18,16 +20,11 @@ Blaze::Blaze(Level *level) : Monster(level) // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that // the derived version of the function is called this->defineSynchedData(); - - // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called - health = getMaxHealth(); - - this->textureIdx = TN_MOB_BLAZE; // 4J Was "/mob/fire.png"; + registerAttributes(); + setHealth(getMaxHealth()); fireImmune = true; - attackDamage = 6; xpReward = XP_REWARD_LARGE; - // this.setSize(1.2f, 1.8f); // 4J Default inits allowedHeightOffset = 0.5f; @@ -35,9 +32,10 @@ Blaze::Blaze(Level *level) : Monster(level) attackCounter = 0; } -int Blaze::getMaxHealth() +void Blaze::registerAttributes() { - return 20; + Monster::registerAttributes(); + getAttribute(SharedMonsterAttributes::ATTACK_DAMAGE)->setBaseValue(6); } void Blaze::defineSynchedData() @@ -89,7 +87,7 @@ void Blaze::aiStep() allowedHeightOffset = .5f + (float) random->nextGaussian() * 3; } - if (getAttackTarget() != NULL && (getAttackTarget()->y + getAttackTarget()->getHeadHeight()) > (this->y + getHeadHeight() + allowedHeightOffset)) + if (getAttackTarget() != NULL && (getAttackTarget()->y + getAttackTarget()->getHeadHeight()) > (y + getHeadHeight() + allowedHeightOffset)) { yd = yd + (.3f - yd) * .3f; } |
