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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-08 19:08:36 -0400
committerGitHub <noreply@github.com>2026-03-08 18:08:36 -0500
commit28614b922fb77149a54da1a87bebfbc98736f296 (patch)
tree7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.World/BiomeOverrideLayer.cpp
parent88798b501d0cf6287b6f87acb2592676e3cec58d (diff)
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.World/BiomeOverrideLayer.cpp')
-rw-r--r--Minecraft.World/BiomeOverrideLayer.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/BiomeOverrideLayer.cpp b/Minecraft.World/BiomeOverrideLayer.cpp
index a44295dc..84605740 100644
--- a/Minecraft.World/BiomeOverrideLayer.cpp
+++ b/Minecraft.World/BiomeOverrideLayer.cpp
@@ -11,14 +11,14 @@ BiomeOverrideLayer::BiomeOverrideLayer(int seedMixup) : Layer(seedMixup)
#ifdef _UNICODE
wstring path = L"GAME:\\GameRules\\biomemap.bin";
- HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
+ HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
#else
#ifdef _WINDOWS64
string path = "GameRules\\biomemap.bin";
#else
string path = "GAME:\\GameRules\\biomemap.bin";
#endif
- HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
+ HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
#endif
if( file == INVALID_HANDLE_VALUE )
{
@@ -35,14 +35,14 @@ BiomeOverrideLayer::BiomeOverrideLayer(int seedMixup) : Layer(seedMixup)
__debugbreak(); // TODO
DWORD bytesRead,dwFileSize = 0;
#else
- DWORD bytesRead,dwFileSize = GetFileSize(file,NULL);
+ DWORD bytesRead,dwFileSize = GetFileSize(file,nullptr);
#endif
if(dwFileSize > m_biomeOverride.length)
{
app.DebugPrintf("Biomemap binary is too large!!\n");
__debugbreak();
}
- BOOL bSuccess = ReadFile(file,m_biomeOverride.data,dwFileSize,&bytesRead,NULL);
+ BOOL bSuccess = ReadFile(file,m_biomeOverride.data,dwFileSize,&bytesRead,nullptr);
if(bSuccess==FALSE)
{