diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-08 19:08:36 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 18:08:36 -0500 |
| commit | 28614b922fb77149a54da1a87bebfbc98736f296 (patch) | |
| tree | 7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.World/BiomeOverrideLayer.cpp | |
| parent | 88798b501d0cf6287b6f87acb2592676e3cec58d (diff) | |
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
* Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.World/BiomeOverrideLayer.cpp')
| -rw-r--r-- | Minecraft.World/BiomeOverrideLayer.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/BiomeOverrideLayer.cpp b/Minecraft.World/BiomeOverrideLayer.cpp index a44295dc..84605740 100644 --- a/Minecraft.World/BiomeOverrideLayer.cpp +++ b/Minecraft.World/BiomeOverrideLayer.cpp @@ -11,14 +11,14 @@ BiomeOverrideLayer::BiomeOverrideLayer(int seedMixup) : Layer(seedMixup) #ifdef _UNICODE wstring path = L"GAME:\\GameRules\\biomemap.bin"; - HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); + HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr); #else #ifdef _WINDOWS64 string path = "GameRules\\biomemap.bin"; #else string path = "GAME:\\GameRules\\biomemap.bin"; #endif - HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); + HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr); #endif if( file == INVALID_HANDLE_VALUE ) { @@ -35,14 +35,14 @@ BiomeOverrideLayer::BiomeOverrideLayer(int seedMixup) : Layer(seedMixup) __debugbreak(); // TODO DWORD bytesRead,dwFileSize = 0; #else - DWORD bytesRead,dwFileSize = GetFileSize(file,NULL); + DWORD bytesRead,dwFileSize = GetFileSize(file,nullptr); #endif if(dwFileSize > m_biomeOverride.length) { app.DebugPrintf("Biomemap binary is too large!!\n"); __debugbreak(); } - BOOL bSuccess = ReadFile(file,m_biomeOverride.data,dwFileSize,&bytesRead,NULL); + BOOL bSuccess = ReadFile(file,m_biomeOverride.data,dwFileSize,&bytesRead,nullptr); if(bSuccess==FALSE) { |
