aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/BiomeOverrideLayer.cpp
diff options
context:
space:
mode:
authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/BiomeOverrideLayer.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/BiomeOverrideLayer.cpp')
-rw-r--r--Minecraft.World/BiomeOverrideLayer.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/BiomeOverrideLayer.cpp b/Minecraft.World/BiomeOverrideLayer.cpp
index 84605740..a44295dc 100644
--- a/Minecraft.World/BiomeOverrideLayer.cpp
+++ b/Minecraft.World/BiomeOverrideLayer.cpp
@@ -11,14 +11,14 @@ BiomeOverrideLayer::BiomeOverrideLayer(int seedMixup) : Layer(seedMixup)
#ifdef _UNICODE
wstring path = L"GAME:\\GameRules\\biomemap.bin";
- HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
+ HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
#else
#ifdef _WINDOWS64
string path = "GameRules\\biomemap.bin";
#else
string path = "GAME:\\GameRules\\biomemap.bin";
#endif
- HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
+ HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
#endif
if( file == INVALID_HANDLE_VALUE )
{
@@ -35,14 +35,14 @@ BiomeOverrideLayer::BiomeOverrideLayer(int seedMixup) : Layer(seedMixup)
__debugbreak(); // TODO
DWORD bytesRead,dwFileSize = 0;
#else
- DWORD bytesRead,dwFileSize = GetFileSize(file,nullptr);
+ DWORD bytesRead,dwFileSize = GetFileSize(file,NULL);
#endif
if(dwFileSize > m_biomeOverride.length)
{
app.DebugPrintf("Biomemap binary is too large!!\n");
__debugbreak();
}
- BOOL bSuccess = ReadFile(file,m_biomeOverride.data,dwFileSize,&bytesRead,nullptr);
+ BOOL bSuccess = ReadFile(file,m_biomeOverride.data,dwFileSize,&bytesRead,NULL);
if(bSuccess==FALSE)
{