diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/BiomeDecorator.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/BiomeDecorator.cpp')
| -rw-r--r-- | Minecraft.World/BiomeDecorator.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/Minecraft.World/BiomeDecorator.cpp b/Minecraft.World/BiomeDecorator.cpp index 6ca7386c..a3cbf546 100644 --- a/Minecraft.World/BiomeDecorator.cpp +++ b/Minecraft.World/BiomeDecorator.cpp @@ -55,8 +55,8 @@ void BiomeDecorator::_init() lapisOreFeature = new OreFeature(Tile::lapisOre_Id, 6); yellowFlowerFeature = new FlowerFeature(Tile::flower_Id); roseFlowerFeature = new FlowerFeature(Tile::rose_Id); - brownMushroomFeature = new FlowerFeature(Tile::mushroom1_Id); - redMushroomFeature = new FlowerFeature(Tile::mushroom2_Id); + brownMushroomFeature = new FlowerFeature(Tile::mushroom_brown_Id); + redMushroomFeature = new FlowerFeature(Tile::mushroom_red_Id); hugeMushroomFeature = new HugeMushroomFeature(); reedsFeature = new ReedsFeature(); cactusFeature = new CactusFeature(); @@ -123,12 +123,12 @@ void BiomeDecorator::decorate() PIXEndNamedEvent(); PIXBeginNamedEvent(0,"Decorate mushrooms/flowers/grass"); - for (int i = 0; i < hugeMushrooms; i++) + for (int i = 0; i < hugeMushrooms; i++) { - int x = xo + random->nextInt(16) + 8; - int z = zo + random->nextInt(16) + 8; - hugeMushroomFeature->place(level, random, x, level->getHeightmap(x, z), z); - } + int x = xo + random->nextInt(16) + 8; + int z = zo + random->nextInt(16) + 8; + hugeMushroomFeature->place(level, random, x, level->getHeightmap(x, z), z); + } for (int i = 0; i < flowerCount; i++) { @@ -176,15 +176,15 @@ void BiomeDecorator::decorate() } if(deadBushFeature != NULL)delete deadBushFeature; - for (int i = 0; i < waterlilyCount; i++) + for (int i = 0; i < waterlilyCount; i++) { - int x = xo + random->nextInt(16) + 8; - int z = zo + random->nextInt(16) + 8; - int y = random->nextInt(Level::genDepth); - while (y > 0 && level->getTile(x, y - 1, z) == 0) - y--; - waterlilyFeature->place(level, random, x, y, z); - } + int x = xo + random->nextInt(16) + 8; + int z = zo + random->nextInt(16) + 8; + int y = random->nextInt(Level::genDepth); + while (y > 0 && level->getTile(x, y - 1, z) == 0) + y--; + waterlilyFeature->place(level, random, x, y, z); + } for (int i = 0; i < mushroomCount; i++) { |
