diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/BinaryHeap.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/BinaryHeap.cpp')
| -rw-r--r-- | Minecraft.World/BinaryHeap.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/BinaryHeap.cpp b/Minecraft.World/BinaryHeap.cpp index 4fc5ce45..3a3d1c1e 100644 --- a/Minecraft.World/BinaryHeap.cpp +++ b/Minecraft.World/BinaryHeap.cpp @@ -58,7 +58,7 @@ Node *BinaryHeap::pop() { Node *popped = heap[0]; heap[0] = heap[--sizeVar]; - heap[sizeVar] = nullptr; + heap[sizeVar] = NULL; if (sizeVar > 0) downHeap(0); popped->heapIdx=-1; return popped; @@ -68,7 +68,7 @@ void BinaryHeap::remove(Node *node) { // This is what node.heapIdx is for. heap[node->heapIdx] = heap[--sizeVar]; - heap[sizeVar] = nullptr; + heap[sizeVar] = NULL; if (sizeVar > node->heapIdx) { if (heap[node->heapIdx]->f < node->f) @@ -145,7 +145,7 @@ void BinaryHeap::downHeap(int idx) if (rightIdx >= sizeVar) { // Only need to compare with left. - rightNode = nullptr; + rightNode = NULL; rightCost = Float::POSITIVE_INFINITY; } else |
