diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/BedTile.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/BedTile.cpp')
| -rw-r--r-- | Minecraft.World/BedTile.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.World/BedTile.cpp b/Minecraft.World/BedTile.cpp index 7d32c6d3..47f2f86c 100644 --- a/Minecraft.World/BedTile.cpp +++ b/Minecraft.World/BedTile.cpp @@ -28,7 +28,7 @@ void BedTile::updateDefaultShape() } // 4J-PB - Adding a TestUse for tooltip display -bool BedTile::TestUse(Level *level, int x, int y, int z, shared_ptr<Player> player) +bool BedTile::TestUse(Level *level, int x, int y, int z, std::shared_ptr<Player> player) { //if (level->isClientSide) return true; @@ -65,7 +65,7 @@ bool BedTile::TestUse(Level *level, int x, int y, int z, shared_ptr<Player> play return false; } -bool BedTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param +bool BedTile::use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param { if( soundOnly) return false; if (level->isClientSide) return true; @@ -106,11 +106,11 @@ bool BedTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, if (BedTile::isOccupied(data)) { - shared_ptr<Player> sleepingPlayer = nullptr; + std::shared_ptr<Player> sleepingPlayer = nullptr; AUTO_VAR(itEnd, level->players.end()); for (AUTO_VAR(it, level->players.begin()); it != itEnd; it++ ) { - shared_ptr<Player> p = *it; + std::shared_ptr<Player> p = *it; if (p->isSleeping()) { Pos pos = p->bedPosition; @@ -128,7 +128,7 @@ bool BedTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, else { player->displayClientMessage(IDS_TILE_BED_OCCUPIED ); - + return true; } } @@ -142,7 +142,7 @@ bool BedTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, if(level->AllPlayersAreSleeping()==false) { player->displayClientMessage(IDS_TILE_BED_PLAYERSLEEP); - } + } return true; } @@ -211,7 +211,7 @@ bool BedTile::isSolidRender(bool isServerLevel) return false; } -void BedTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param +void BedTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, std::shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param { setShape(); } |
