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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/BedTile.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/BedTile.cpp')
-rw-r--r--Minecraft.World/BedTile.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/BedTile.cpp b/Minecraft.World/BedTile.cpp
index 5597f740..039943bd 100644
--- a/Minecraft.World/BedTile.cpp
+++ b/Minecraft.World/BedTile.cpp
@@ -16,9 +16,9 @@ BedTile::BedTile(int id) : DirectionalTile(id, Material::cloth, isSolidRender())
{
setShape();
- iconEnd = nullptr;
- iconSide = nullptr;
- iconTop = nullptr;
+ iconEnd = NULL;
+ iconSide = NULL;
+ iconTop = NULL;
}
// 4J Added override
@@ -120,7 +120,7 @@ bool BedTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player,
}
}
- if (sleepingPlayer == nullptr)
+ if (sleepingPlayer == NULL)
{
setOccupied(level, x, y, z, false);
}
@@ -309,7 +309,7 @@ Pos *BedTile::findStandUpPosition(Level *level, int x, int y, int z, int skipCou
}
}
- return nullptr;
+ return NULL;
}
void BedTile::spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus)