diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/BeaconTile.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/BeaconTile.cpp')
| -rw-r--r-- | Minecraft.World/BeaconTile.cpp | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/Minecraft.World/BeaconTile.cpp b/Minecraft.World/BeaconTile.cpp new file mode 100644 index 00000000..f002cbe2 --- /dev/null +++ b/Minecraft.World/BeaconTile.cpp @@ -0,0 +1,64 @@ +#include "stdafx.h" +#include "net.minecraft.world.entity.player.h" +#include "net.minecraft.world.level.h" +#include "net.minecraft.world.level.tile.entity.h" +#include "BeaconTile.h" + +BeaconTile::BeaconTile(int id) : BaseEntityTile(id, Material::glass, isSolidRender()) +{ + setDestroyTime(3.0f); +} + +shared_ptr<TileEntity> BeaconTile::newTileEntity(Level *level) +{ + return shared_ptr<BeaconTileEntity>( new BeaconTileEntity() ); +} + +bool BeaconTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly) +{ + if (level->isClientSide) return true; + + shared_ptr<BeaconTileEntity> beacon = dynamic_pointer_cast<BeaconTileEntity>( level->getTileEntity(x, y, z) ); + if (beacon != NULL) player->openBeacon(beacon); + + return true; +} + +bool BeaconTile::isSolidRender(bool isServerLevel) +{ + return false; +} + +bool BeaconTile::isCubeShaped() +{ + return false; +} + +bool BeaconTile::blocksLight() +{ + return false; +} + +int BeaconTile::getRenderShape() +{ + return SHAPE_BEACON; +} + +void BeaconTile::registerIcons(IconRegister *iconRegister) +{ + BaseEntityTile::registerIcons(iconRegister); +} + +void BeaconTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance) +{ + BaseEntityTile::setPlacedBy(level, x, y, z, by, itemInstance); + if (itemInstance->hasCustomHoverName()) + { + dynamic_pointer_cast<BeaconTileEntity>( level->getTileEntity(x, y, z))->setCustomName(itemInstance->getHoverName()); + } +} + +bool BeaconTile::TestUse() +{ + return true; +}
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