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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/BeaconMenu.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/BeaconMenu.h')
-rw-r--r--Minecraft.World/BeaconMenu.h44
1 files changed, 44 insertions, 0 deletions
diff --git a/Minecraft.World/BeaconMenu.h b/Minecraft.World/BeaconMenu.h
new file mode 100644
index 00000000..8d3afba6
--- /dev/null
+++ b/Minecraft.World/BeaconMenu.h
@@ -0,0 +1,44 @@
+#pragma once
+
+#include "AbstractContainerMenu.h"
+#include "Slot.h"
+
+class BeaconTileEntity;
+
+class BeaconMenu : public AbstractContainerMenu
+{
+private:
+ class PaymentSlot : public Slot
+ {
+ public:
+ PaymentSlot(shared_ptr<Container> container, int slot, int x, int y);
+
+ bool mayPlace(shared_ptr<ItemInstance> item);
+ int getMaxStackSize();
+ };
+
+public:
+ static const int PAYMENT_SLOT = 0;
+ static const int INV_SLOT_START = PAYMENT_SLOT + 1;
+ static const int INV_SLOT_END = INV_SLOT_START + 9 * 3;
+ static const int USE_ROW_SLOT_START = INV_SLOT_END;
+ static const int USE_ROW_SLOT_END = USE_ROW_SLOT_START + 9;
+
+private:
+ shared_ptr<BeaconTileEntity> beacon;
+ PaymentSlot *paymentSlot;
+
+ // copied values because container/client system is retarded
+ int levels;
+ int primaryPower;
+ int secondaryPower;
+
+public:
+ BeaconMenu(shared_ptr<Container> inventory, shared_ptr<BeaconTileEntity> beacon);
+
+ void addSlotListener(ContainerListener *listener);
+ void setData(int id, int value);
+ shared_ptr<BeaconTileEntity> getBeacon();
+ bool stillValid(shared_ptr<Player> player);
+ shared_ptr<ItemInstance> quickMoveStack(shared_ptr<Player> player, int slotIndex);
+}; \ No newline at end of file