diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-08 19:08:36 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 18:08:36 -0500 |
| commit | 28614b922fb77149a54da1a87bebfbc98736f296 (patch) | |
| tree | 7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.World/BeaconMenu.cpp | |
| parent | 88798b501d0cf6287b6f87acb2592676e3cec58d (diff) | |
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
* Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.World/BeaconMenu.cpp')
| -rw-r--r-- | Minecraft.World/BeaconMenu.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/BeaconMenu.cpp b/Minecraft.World/BeaconMenu.cpp index 62908b4f..0d7e54b4 100644 --- a/Minecraft.World/BeaconMenu.cpp +++ b/Minecraft.World/BeaconMenu.cpp @@ -60,7 +60,7 @@ shared_ptr<ItemInstance> BeaconMenu::quickMoveStack(shared_ptr<Player> player, i { shared_ptr<ItemInstance> clicked = nullptr; Slot *slot = slots.at(slotIndex); - if (slot != NULL && slot->hasItem()) + if (slot != nullptr && slot->hasItem()) { shared_ptr<ItemInstance> stack = slot->getItem(); clicked = stack->copy(); @@ -127,7 +127,7 @@ BeaconMenu::PaymentSlot::PaymentSlot(shared_ptr<Container> container, int slot, bool BeaconMenu::PaymentSlot::mayPlace(shared_ptr<ItemInstance> item) { - if (item != NULL) + if (item != nullptr) { return (item->id == Item::emerald_Id || item->id == Item::diamond_Id || item->id == Item::goldIngot_Id || item->id == Item::ironIngot_Id); } |
