diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/BeaconMenu.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/BeaconMenu.cpp')
| -rw-r--r-- | Minecraft.World/BeaconMenu.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/BeaconMenu.cpp b/Minecraft.World/BeaconMenu.cpp index 0d7e54b4..62908b4f 100644 --- a/Minecraft.World/BeaconMenu.cpp +++ b/Minecraft.World/BeaconMenu.cpp @@ -60,7 +60,7 @@ shared_ptr<ItemInstance> BeaconMenu::quickMoveStack(shared_ptr<Player> player, i { shared_ptr<ItemInstance> clicked = nullptr; Slot *slot = slots.at(slotIndex); - if (slot != nullptr && slot->hasItem()) + if (slot != NULL && slot->hasItem()) { shared_ptr<ItemInstance> stack = slot->getItem(); clicked = stack->copy(); @@ -127,7 +127,7 @@ BeaconMenu::PaymentSlot::PaymentSlot(shared_ptr<Container> container, int slot, bool BeaconMenu::PaymentSlot::mayPlace(shared_ptr<ItemInstance> item) { - if (item != nullptr) + if (item != NULL) { return (item->id == Item::emerald_Id || item->id == Item::diamond_Id || item->id == Item::goldIngot_Id || item->id == Item::ironIngot_Id); } |
