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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/BeachBiome.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/BeachBiome.cpp')
-rw-r--r--Minecraft.World/BeachBiome.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/BeachBiome.cpp b/Minecraft.World/BeachBiome.cpp
index ba85908a..50e7cc1c 100644
--- a/Minecraft.World/BeachBiome.cpp
+++ b/Minecraft.World/BeachBiome.cpp
@@ -8,8 +8,8 @@ BeachBiome::BeachBiome(int id) : Biome(id)
// remove default mob spawn settings
friendlies.clear();
friendlies_chicken.clear(); // 4J added
- this->topMaterial = (byte) Tile::sand_Id;
- this->material = (byte) Tile::sand_Id;
+ topMaterial = (byte) Tile::sand_Id;
+ material = (byte) Tile::sand_Id;
decorator->treeCount = -999;
decorator->deadBushCount = 0;