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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-07 21:56:03 -0500
committerGitHub <noreply@github.com>2026-03-08 09:56:03 +0700
commita9be52c41a02d207233199e98898fe7483d7e817 (patch)
tree71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.World/BeachBiome.cpp
parent1be5faaea781402e7de06b263eeca4c688b7712c (diff)
Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.World/BeachBiome.cpp')
-rw-r--r--Minecraft.World/BeachBiome.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/BeachBiome.cpp b/Minecraft.World/BeachBiome.cpp
index 50e7cc1c..475f8468 100644
--- a/Minecraft.World/BeachBiome.cpp
+++ b/Minecraft.World/BeachBiome.cpp
@@ -8,8 +8,8 @@ BeachBiome::BeachBiome(int id) : Biome(id)
// remove default mob spawn settings
friendlies.clear();
friendlies_chicken.clear(); // 4J added
- topMaterial = (byte) Tile::sand_Id;
- material = (byte) Tile::sand_Id;
+ topMaterial = static_cast<byte>(Tile::sand_Id);
+ material = static_cast<byte>(Tile::sand_Id);
decorator->treeCount = -999;
decorator->deadBushCount = 0;