diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/BasePressurePlateTile.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/BasePressurePlateTile.cpp')
| -rw-r--r-- | Minecraft.World/BasePressurePlateTile.cpp | 189 |
1 files changed, 189 insertions, 0 deletions
diff --git a/Minecraft.World/BasePressurePlateTile.cpp b/Minecraft.World/BasePressurePlateTile.cpp new file mode 100644 index 00000000..128a4216 --- /dev/null +++ b/Minecraft.World/BasePressurePlateTile.cpp @@ -0,0 +1,189 @@ +#include "stdafx.h" +#include "net.minecraft.world.level.h" +#include "net.minecraft.world.level.redstone.h" +#include "net.minecraft.world.level.tile.h" +#include "net.minecraft.world.phys.h" +#include "net.minecraft.h" +#include "net.minecraft.world.h" +#include "BasePressurePlateTile.h" + +BasePressurePlateTile::BasePressurePlateTile(int id, const wstring &tex, Material *material) : Tile(id, material, isSolidRender()) +{ + texture = tex; + setTicking(true); + + // 4J Stu - Move this to derived classes + //updateShape(getDataForSignal(Redstone::SIGNAL_MAX)); +} + +void BasePressurePlateTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) +{ + updateShape(level->getData(x, y, z)); +} + +void BasePressurePlateTile::updateShape(int data) +{ + bool pressed = getSignalForData(data) > Redstone::SIGNAL_NONE; + float o = 1 / 16.0f; + + if (pressed) + { + setShape(o, 0, o, 1 - o, 0.5f / 16.0f, 1 - o); + } + else + { + setShape(o, 0, o, 1 - o, 1 / 16.0f, 1 - o); + } +} + +int BasePressurePlateTile::getTickDelay(Level *level) +{ + return SharedConstants::TICKS_PER_SECOND; +} + +AABB *BasePressurePlateTile::getAABB(Level *level, int x, int y, int z) +{ + return NULL; +} + +bool BasePressurePlateTile::isSolidRender(bool isServerLevel) +{ + return false; +} + +bool BasePressurePlateTile::blocksLight() +{ + return false; +} + +bool BasePressurePlateTile::isCubeShaped() +{ + return false; +} + +bool BasePressurePlateTile::isPathfindable(LevelSource *level, int x, int y, int z) +{ + return true; +} + +bool BasePressurePlateTile::mayPlace(Level *level, int x, int y, int z) +{ + return level->isTopSolidBlocking(x, y - 1, z) || FenceTile::isFence(level->getTile(x, y - 1, z)); +} + +void BasePressurePlateTile::neighborChanged(Level *level, int x, int y, int z, int type) +{ + bool replace = false; + + if (!level->isTopSolidBlocking(x, y - 1, z) && !FenceTile::isFence(level->getTile(x, y - 1, z))) replace = true; + + if (replace) + { + spawnResources(level, x, y, z, level->getData(x, y, z), 0); + level->removeTile(x, y, z); + } +} + +void BasePressurePlateTile::tick(Level *level, int x, int y, int z, Random *random) +{ + if (level->isClientSide) return; + int signal = getSignalForData(level->getData(x, y, z)); + if (signal > Redstone::SIGNAL_NONE) checkPressed(level, x, y, z, signal); +} + +void BasePressurePlateTile::entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity) +{ + if (level->isClientSide) return; + int signal = getSignalForData(level->getData(x, y, z)); + if (signal == Redstone::SIGNAL_NONE) checkPressed(level, x, y, z, signal); +} + +void BasePressurePlateTile::checkPressed(Level *level, int x, int y, int z, int oldSignal) +{ + int signal = getSignalStrength(level, x, y, z); + bool wasPressed = oldSignal > Redstone::SIGNAL_NONE; + bool shouldBePressed = signal > Redstone::SIGNAL_NONE; + + if (oldSignal != signal) + { + level->setData(x, y, z, getDataForSignal(signal), Tile::UPDATE_CLIENTS); + updateNeighbours(level, x, y, z); + level->setTilesDirty(x, y, z, x, y, z); + } + + if (!shouldBePressed && wasPressed) + { + level->playSound(x + 0.5, y + 0.1, z + 0.5, eSoundType_RANDOM_CLICK, 0.3f, 0.5f); + } + else if (shouldBePressed && !wasPressed) + { + level->playSound(x + 0.5, y + 0.1, z + 0.5, eSoundType_RANDOM_CLICK, 0.3f, 0.6f); + } + + if (shouldBePressed) + { + level->addToTickNextTick(x, y, z, id, getTickDelay(level)); + } +} + +AABB *BasePressurePlateTile::getSensitiveAABB(int x, int y, int z) +{ + float b = 2 / 16.0f; + return AABB::newTemp(x + b, y, z + b, x + 1 - b, y + 0.25, z + 1 - b); +} + +void BasePressurePlateTile::onRemove(Level *level, int x, int y, int z, int id, int data) +{ + if (getSignalForData(data) > 0) + { + updateNeighbours(level, x, y, z); + } + + Tile::onRemove(level, x, y, z, id, data); +} + +void BasePressurePlateTile::updateNeighbours(Level *level, int x, int y, int z) +{ + level->updateNeighborsAt(x, y, z, id); + level->updateNeighborsAt(x, y - 1, z, id); +} + +int BasePressurePlateTile::getSignal(LevelSource *level, int x, int y, int z, int dir) +{ + return getSignalForData(level->getData(x, y, z)); +} + +int BasePressurePlateTile::getDirectSignal(LevelSource *level, int x, int y, int z, int dir) +{ + if (dir == Facing::UP) + { + return getSignalForData(level->getData(x, y, z)); + } + else + { + return Redstone::SIGNAL_NONE; + } +} + +bool BasePressurePlateTile::isSignalSource() +{ + return true; +} + +void BasePressurePlateTile::updateDefaultShape() +{ + float x = 8 / 16.0f; + float y = 2 / 16.0f; + float z = 8 / 16.0f; + setShape(0.5f - x, 0.5f - y, 0.5f - z, 0.5f + x, 0.5f + y, 0.5f + z); +} + +int BasePressurePlateTile::getPistonPushReaction() +{ + return Material::PUSH_DESTROY; +} + +void BasePressurePlateTile::registerIcons(IconRegister *iconRegister) +{ + icon = iconRegister->registerIcon(texture); +}
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