diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/BaseMobSpawner.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/BaseMobSpawner.h')
| -rw-r--r-- | Minecraft.World/BaseMobSpawner.h | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/Minecraft.World/BaseMobSpawner.h b/Minecraft.World/BaseMobSpawner.h new file mode 100644 index 00000000..88d820e0 --- /dev/null +++ b/Minecraft.World/BaseMobSpawner.h @@ -0,0 +1,70 @@ +#pragma once + +#include "WeighedRandom.h" + +class BaseMobSpawner +{ +public: + class SpawnData : public WeighedRandomItem + { + public: + CompoundTag *tag; + wstring type; + + SpawnData(CompoundTag *base); + SpawnData(CompoundTag *tag, wstring type); + ~SpawnData(); + + virtual CompoundTag *save(); + }; + +private: + static const int EVENT_SPAWN = 1; + +public: + int spawnDelay; + +private: + wstring entityId; + vector<SpawnData *> *spawnPotentials; + SpawnData *nextSpawnData; + +public: + double spin, oSpin; + +private: + int minSpawnDelay; + int maxSpawnDelay; + int spawnCount; + shared_ptr<Entity> displayEntity; + int maxNearbyEntities; + int requiredPlayerRange; + int spawnRange; + +public: + BaseMobSpawner(); + ~BaseMobSpawner(); + + virtual wstring getEntityId(); + virtual void setEntityId(const wstring &entityId); + virtual bool isNearPlayer(); + virtual void tick(); + virtual shared_ptr<Entity> loadDataAndAddEntity(shared_ptr<Entity> entity); + +private: + virtual void delay(); + +public: + virtual void load(CompoundTag *tag); + virtual void save(CompoundTag *tag); + virtual shared_ptr<Entity> getDisplayEntity(); + virtual bool onEventTriggered(int id); + virtual SpawnData *getNextSpawnData(); + virtual void setNextSpawnData(SpawnData *nextSpawnData); + + virtual void broadcastEvent(int id) = 0; + virtual Level *getLevel() = 0; + virtual int getX() = 0; + virtual int getY() = 0; + virtual int getZ() = 0; +};
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