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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/AvoidPlayerGoal.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/AvoidPlayerGoal.h')
-rw-r--r--Minecraft.World/AvoidPlayerGoal.h18
1 files changed, 16 insertions, 2 deletions
diff --git a/Minecraft.World/AvoidPlayerGoal.h b/Minecraft.World/AvoidPlayerGoal.h
index 0b17ee4f..267ccf7e 100644
--- a/Minecraft.World/AvoidPlayerGoal.h
+++ b/Minecraft.World/AvoidPlayerGoal.h
@@ -1,24 +1,38 @@
#pragma once
#include "Goal.h"
+#include "EntitySelector.h"
class PathNavigation;
class PathfinderMob;
class Path;
+class AvoidPlayerGoal;
+
+class AvoidPlayerGoalEntitySelector : public EntitySelector
+{
+private:
+ AvoidPlayerGoal *m_parent;
+
+public:
+ AvoidPlayerGoalEntitySelector(AvoidPlayerGoal *parent);
+ bool matches(shared_ptr<Entity> entity) const;
+};
class AvoidPlayerGoal : public Goal
{
+ friend class AvoidPlayerGoalEntitySelector;
private:
PathfinderMob *mob; // Owner of this goal
- float walkSpeed, sprintSpeed;
+ double walkSpeedModifier, sprintSpeedModifier;
weak_ptr<Entity> toAvoid;
float maxDist;
Path *path;
PathNavigation *pathNav;
const type_info& avoidType;
+ EntitySelector *entitySelector;
public:
- AvoidPlayerGoal(PathfinderMob *mob, const type_info& avoidType, float maxDist, float walkSpeed, float sprintSpeed);
+ AvoidPlayerGoal(PathfinderMob *mob, const type_info& avoidType, float maxDist, double walkSpeedModifier, double sprintSpeedModifier);
~AvoidPlayerGoal();
virtual bool canUse();